Gamasutra - Blogs E McNeill's Blogs Fri, 18 Apr 2014 07:19:26 EDT en-us (Simon Carless) Design Precepts - by E McNeill Design,Indie A game designer's code. Fri, 18 Apr 2014 03:04:00 EDT Oculus & Facebook: Probably Not So Bad, So Maybe You Could Stop Freaking Out About It - by E McNeill Business/Marketing,Console/PC,Indie,Social/Online Seriously, it's a good thing. Wed, 26 Mar 2014 04:32:00 EDT Darknet: Turning Weaknesses into Strengths - by E McNeill Design,Indie A rumination on creative constraints. Mon, 24 Mar 2014 05:51:00 EDT Opening the Development of Darknet - by E McNeill Business/Marketing,Design,Indie Why I'm doing open development on my next game. Fri, 07 Mar 2014 12:24:00 EST Steam Dev Days VR Update - by E McNeill Business/Marketing,Design,Indie My report on VR from Steam Dev Days. Fri, 17 Jan 2014 03:59:00 EST Indies and the Oculus Rift - by E McNeill Indie After the VR Jam, I'm convinced that the Oculus Rift is a perfect opportunity for indies. Fri, 20 Sep 2013 04:22:00 EDT