Gamasutra - Blogs http://gamasutra.com/blogs/ Keith Burgun's Blogs Mon, 24 Nov 2014 04:15:05 EST en-us scarless@think-services.com (Simon Carless) Thoughts on the 2014 Practice: Game Design in Detail Conference - by Keith Burgun http://gamasutra.com/blogs/KeithBurgun/20141119/230469/Thoughts_on_the_2014_Practice_Game_Design_in_Detail_Conference.php Design,Serious I attended the 2014 Practice: Game Design in Detail conference at NYU this past weekend. Here I give my thoughts on this year's conference, as well as thoughts on the conference generally. http://gamasutra.com/blogs/KeithBurgun/20141119/230469/Thoughts_on_the_2014_Practice_Game_Design_in_Detail_Conference.php Wed, 19 Nov 2014 01:31:00 EST 3 Minute Game Design series - by Keith Burgun http://gamasutra.com/blogs/KeithBurgun/20141118/230397/3_Minute_Game_Design_series.php Design,Serious 3 Minute Game Design is what it sounds like: three minutes of dense, clear game design theory. http://gamasutra.com/blogs/KeithBurgun/20141118/230397/3_Minute_Game_Design_series.php Tue, 18 Nov 2014 01:51:00 EST Violence, Part 2: Game Design Ramifications - by Keith Burgun http://gamasutra.com/blogs/KeithBurgun/20141104/229405/Violence_Part_2_Game_Design_Ramifications.php Design,Console/PC In Part two of this two-part article series on violence in games, I discuss the negative ramifications that violence has on mechanical game design. http://gamasutra.com/blogs/KeithBurgun/20141104/229405/Violence_Part_2_Game_Design_Ramifications.php Tue, 04 Nov 2014 08:03:00 EST Experimenting with Patreon and Article-Writing - by Keith Burgun http://gamasutra.com/blogs/KeithBurgun/20141103/229308/Experimenting_with_Patreon_and_ArticleWriting.php Design,Serious,Indie I want to take my game design articles to the next level, and I'm seeing whether I could feasibly use Patreon to help me do it. http://gamasutra.com/blogs/KeithBurgun/20141103/229308/Experimenting_with_Patreon_and_ArticleWriting.php Mon, 03 Nov 2014 03:43:00 EST Violence, Part 1: Glorification - by Keith Burgun http://gamasutra.com/blogs/KeithBurgun/20141030/229023/Violence_Part_1_Glorification.php Business/Marketing,Design,Production,Art,Console/PC We need to reject the glorification of violence in video games and other media. http://gamasutra.com/blogs/KeithBurgun/20141030/229023/Violence_Part_1_Glorification.php Thu, 30 Oct 2014 02:29:00 EDT Randomness and Game Design - by Keith Burgun http://gamasutra.com/blogs/KeithBurgun/20141015/227740/Randomness_and_Game_Design.php Design,Console/PC,Indie,Social/Online,Smartphone/Tablet While there will always be a place for randomness of all sorts in some kinds of interactive systems, I believe the current assumptions with regard to randomness in games are largely wrong. http://gamasutra.com/blogs/KeithBurgun/20141015/227740/Randomness_and_Game_Design.php Wed, 15 Oct 2014 02:02:00 EDT