Gamasutra - Blogs /blogs/ Lewis Pulsipher's Blogs Sun, 01 Feb 2015 04:15:02 EST en-us scarless@think-services.com (Simon Carless) Characteristics of Boards - by Lewis Pulsipher http://gamasutra.com/blogs/LewisPulsipher/20150126/235016/Characteristics_of_Boards.php Design,Console/PC,Indie,Smartphone/Tablet While we usually think of boards in conjunction with boardgames, many video games also use the equivalent of boards, "fields of maneuver". This is a discussion of options. http://gamasutra.com/blogs/LewisPulsipher/20150126/235016/Characteristics_of_Boards.php Mon, 26 Jan 2015 03:41:00 EST Video (screencast) :7 Ways to Learn Game Design - by Lewis Pulsipher http://gamasutra.com/blogs/LewisPulsipher/20150112/233949/Video_screencast_7_Ways_to_Learn_Game_Design.php Design This is primarily for beginners, not for experienced pros. There are many ways to start learning game design (which is different from game production). You can pursue more than one route simultaneously, even all seven at once. http://gamasutra.com/blogs/LewisPulsipher/20150112/233949/Video_screencast_7_Ways_to_Learn_Game_Design.php Mon, 12 Jan 2015 07:09:00 EST What a convention or conference can do for a game designer - by Lewis Pulsipher http://gamasutra.com/blogs/LewisPulsipher/20141222/233081/What_a_convention_or_conference_can_do_for_a_game_designer.php Design Why should game designers go to Cons? I’m mixing video game (conferences) and tabletop game (conventions) in this discussion. Meet publishers and and funders Learn new techniques Stimulate ideas Find collaborators Find playtesters http://gamasutra.com/blogs/LewisPulsipher/20141222/233081/What_a_convention_or_conference_can_do_for_a_game_designer.php Mon, 22 Dec 2014 02:36:00 EST 11 more "need to knows" about game design - by Lewis Pulsipher http://gamasutra.com/blogs/LewisPulsipher/20141201/231249/11_more_quotneed_to_knowsquot_about_game_design.php Design,Console/PC,Indie Follow-up to the original 10. This was created for the benefit of relatively inexperienced game designers, as "pros" know it already. But summaries are often useful. The video (screencast) is more than 12 minutes long. http://gamasutra.com/blogs/LewisPulsipher/20141201/231249/11_more_quotneed_to_knowsquot_about_game_design.php Mon, 01 Dec 2014 01:17:00 EST The East Coast Game Conference (Raleigh NC)(screencast) - by Lewis Pulsipher http://gamasutra.com/blogs/LewisPulsipher/20141117/230253/The_East_Coast_Game_Conference_Raleigh_NCscreencast.php Business/Marketing,Design,Programming,Production,Art The East Coast Game Conference (“The largest gathering of video game professionals on the East Coast”) occurs annually in April in Raleigh NC. This is a description of this year's conference. http://gamasutra.com/blogs/LewisPulsipher/20141117/230253/The_East_Coast_Game_Conference_Raleigh_NCscreencast.php Mon, 17 Nov 2014 03:44:00 EST Video screencast: 10 "Need to Knows" about Game Design - by Lewis Pulsipher http://gamasutra.com/blogs/LewisPulsipher/20141020/228137/Video_screencast_10_quotNeed_to_Knowsquot_about_Game_Design.php Design This was created for the benefit of relatively inexperienced game designers, as "pros" know it already. But summaries are often useful. The video (screencast) is more than 14 minutes long. http://gamasutra.com/blogs/LewisPulsipher/20141020/228137/Video_screencast_10_quotNeed_to_Knowsquot_about_Game_Design.php Mon, 20 Oct 2014 02:36:00 EDT