Gamasutra - Blogs Lars Doucet's Blogs Wed, 17 Sep 2014 03:29:29 EDT en-us (Simon Carless) Follow Your Dreams!...Or Maybe Don't. - by Lars Doucet Business/Marketing,Design,Production,Console/PC,Indie Feelings on being a solid mid-level success in a world with predatory dream factories. Wed, 20 Aug 2014 02:48:00 EDT Was Localizing Defender's Quest Worth It? - by Lars Doucet Business/Marketing,Design,Production,Console/PC,Indie We localized our game into 6 languages. It was worth it. Wed, 13 Aug 2014 05:01:00 EDT Will that crowdfunded game ever actually ship? - by Lars Doucet Business/Marketing,Design,Production,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet A simple "rule of thumb" for quick "smell-test" risk assessment of crowdfunded game projects. Mon, 21 Jul 2014 12:52:00 EDT Dear Adobe: Support Haxe, save your Tools - by Lars Doucet Business/Marketing,Programming,Production,Console/PC,Indie,Social/Online,Smartphone/Tablet In which I argue that Adobe can save the Flash ecosystem (and their tools business) by pivoting towards Open Source standards like Haxe. Tue, 24 Jun 2014 11:20:00 EDT An Algorithm for Discovering "Hidden Gems" - by Lars Doucet Business/Marketing,Console/PC,Indie What if there was a way to mathematically detect games that have a lot of interest from a small niche, but haven't gotten the wider exposure they deserve yet? Thu, 17 Apr 2014 01:51:00 EDT Nobuo Uematsu to work on Defender's Quest 2 - by Lars Doucet Business/Marketing,Design,Console/PC,Indie Legendary Final Fantasy composer Nobuo Uematsu will compose the main theme of Defender's Quest 2: Mists of Ruin. Details inside. Wed, 02 Apr 2014 11:03:00 EDT