Gamasutra - Blogs http://gamasutra.com/blogs/ Christian Nutt's Blogs Sat, 20 Dec 2014 06:39:58 EST en-us scarless@think-services.com (Simon Carless) Captain Toad and the core of Nintendo game design - by Christian Nutt http://gamasutra.com/blogs/ChristianNutt/20141212/232178/Captain_Toad_and_the_core_of_Nintendo_game_design.php Design,Console/PC What makes Captain Toad special -- what sets it apart? And how does it fit into Nintendo's body of design work? http://gamasutra.com/blogs/ChristianNutt/20141212/232178/Captain_Toad_and_the_core_of_Nintendo_game_design.php Fri, 12 Dec 2014 01:29:00 EST Amiibo: How did Nintendo do, and where can it go from here? - by Christian Nutt http://gamasutra.com/blogs/ChristianNutt/20141125/231001/Amiibo_How_did_Nintendo_do_and_where_can_it_go_from_here.php Business/Marketing,Console/PC How are the Amiibo figurines? How is the Smash Bros. gameplay using them? And more importantly -- where does Nintendo go from here? http://gamasutra.com/blogs/ChristianNutt/20141125/231001/Amiibo_How_did_Nintendo_do_and_where_can_it_go_from_here.php Tue, 25 Nov 2014 07:04:00 EST TurboGrafx: The Personal Story - by Christian Nutt http://gamasutra.com/blogs/ChristianNutt/20140912/225535/TurboGrafx_The_Personal_Story.php Business/Marketing,Console/PC I wrote that giant history, but here's my personal take. http://gamasutra.com/blogs/ChristianNutt/20140912/225535/TurboGrafx_The_Personal_Story.php Fri, 12 Sep 2014 03:57:00 EDT My thoughts on the Nintendo shareholder Q&A - by Christian Nutt http://gamasutra.com/blogs/ChristianNutt/20140703/220304/My_thoughts_on_the_Nintendo_shareholder_QA.php Business/Marketing,Console/PC We do news reporting on this stuff, but I also have thoughts as a player of games and a Nintendo-watcher... So here are some less-varnished thoughts on what Nintendo's management had to say to its shareholders. http://gamasutra.com/blogs/ChristianNutt/20140703/220304/My_thoughts_on_the_Nintendo_shareholder_QA.php Thu, 03 Jul 2014 07:39:00 EDT Understanding Nintendo's Tomodachi Life problem - by Christian Nutt http://gamasutra.com/blogs/ChristianNutt/20140508/217351/Understanding_Nintendos_Tomodachi_Life_problem.php Business/Marketing,Design,Console/PC How Nintendo's Tomodachi Life stepped on the land mine that is identity and politics in the 21st century: What the game is, and why things happened the way they did. http://gamasutra.com/blogs/ChristianNutt/20140508/217351/Understanding_Nintendos_Tomodachi_Life_problem.php Thu, 08 May 2014 03:38:00 EDT Monster Monpiece: What the hell? - by Christian Nutt http://gamasutra.com/blogs/ChristianNutt/20140404/214831/Monster_Monpiece_What_the_hell.php Business/Marketing,Console/PC Monster Monpiece is a Japanese trading card game for the Vita that had to be censored for U.S. release. I ponder what the moe phenomenon is doing to JRPGs, and speak to the publisher to find out about the game and its audience. http://gamasutra.com/blogs/ChristianNutt/20140404/214831/Monster_Monpiece_What_the_hell.php Fri, 04 Apr 2014 10:08:00 EDT