Gamasutra - Blogs /blogs/ Christian Nutt's Blogs Sat, 28 Mar 2015 02:50:54 EDT en-us (Simon Carless) Metroidvania interview: Jools Watsham (Xeodrifter) - by Christian Nutt Design,Console/PC,Indie Another of my Metroidvania source interviews -- this time with Jools Watsham of Renegade Kid, developers of Xeodrifter. Fri, 27 Feb 2015 06:59:00 EST Metroidvania interview: Tom Happ - by Christian Nutt Business/Marketing,Design,Console/PC,Indie An interview with Tom Happ, creator of Axiom Verge, about the Metroidvania genre. Fri, 20 Feb 2015 01:56:00 EST What's up with the New 3DS? - by Christian Nutt Business/Marketing,Console/PC What possessed Nintendo of America to not release the regular-sized New Nintendo 3DS in North America? Some quick thoughts on the topic. Wed, 14 Jan 2015 09:22:00 EST Captain Toad and the core of Nintendo game design - by Christian Nutt Design,Console/PC What makes Captain Toad special -- what sets it apart? And how does it fit into Nintendo's body of design work? Fri, 12 Dec 2014 01:29:00 EST Amiibo: How did Nintendo do, and where can it go from here? - by Christian Nutt Business/Marketing,Console/PC How are the Amiibo figurines? How is the Smash Bros. gameplay using them? And more importantly -- where does Nintendo go from here? Tue, 25 Nov 2014 07:04:00 EST TurboGrafx: The Personal Story - by Christian Nutt Business/Marketing,Console/PC I wrote that giant history, but here's my personal take. Fri, 12 Sep 2014 03:57:00 EDT