Gamasutra - Blogs /blogs/ Josh Bycer's Blogs Tue, 09 Feb 2016 04:59:04 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[A Difference of Difficult Progression in Game Design - by Josh Bycer]]> http://gamasutra.com/blogs/JoshBycer/20160208/265340/A_Difference_of_Difficult_Progression_in_Game_Design.php http://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://gamasutra.com/blogs/JoshBycer/20160208/265340/A_Difference_of_Difficult_Progression_in_Game_Design.php Mon, 08 Feb 2016 01:14:00 EST <![CDATA[Short vs. Long-Term Progression in Game Design - by Josh Bycer]]> http://gamasutra.com/blogs/JoshBycer/20160205/265231/Short_vs_LongTerm_Progression_in_Game_Design.php http://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://gamasutra.com/blogs/JoshBycer/20160205/265231/Short_vs_LongTerm_Progression_in_Game_Design.php Fri, 05 Feb 2016 04:01:00 EST <![CDATA[The Impact of Luck on Game Design - by Josh Bycer]]> http://gamasutra.com/blogs/JoshBycer/20160119/263717/The_Impact_of_Luck_on_Game_Design.php http://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://gamasutra.com/blogs/JoshBycer/20160119/263717/The_Impact_of_Luck_on_Game_Design.php Tue, 19 Jan 2016 01:02:00 EST <![CDATA[The Conflict Between Morality and Game Design - by Josh Bycer]]> http://gamasutra.com/blogs/JoshBycer/20160112/263367/The_Conflict_Between_Morality_and_Game_Design.php http://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie http://gamasutra.com/blogs/JoshBycer/20160112/263367/The_Conflict_Between_Morality_and_Game_Design.php Tue, 12 Jan 2016 01:25:00 EST <![CDATA[Balancing the Baseline of Game Design - by Josh Bycer]]> http://gamasutra.com/blogs/JoshBycer/20151215/261843/Balancing_the_Baseline_of_Game_Design.php http://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Production,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://gamasutra.com/blogs/JoshBycer/20151215/261843/Balancing_the_Baseline_of_Game_Design.php Tue, 15 Dec 2015 01:58:00 EST <![CDATA[Balancing Inverse Difficulty Curves in Game Design - by Josh Bycer]]> http://gamasutra.com/blogs/JoshBycer/20151208/261236/Balancing_Inverse_Difficulty_Curves_in_Game_Design.php http://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://gamasutra.com/blogs/JoshBycer/20151208/261236/Balancing_Inverse_Difficulty_Curves_in_Game_Design.php Tue, 08 Dec 2015 09:32:00 EST