Gamasutra - Blogs http://gamasutra.com/blogs/ Radek Koncewicz's Blogs Thu, 02 Oct 2014 02:26:50 EDT en-us scarless@think-services.com (Simon Carless) Mistranslated Worlds - by Radek Koncewicz http://gamasutra.com/blogs/RadekKoncewicz/20140916/225749/Mistranslated_Worlds.php Design,Console/PC A furtive look at the secret history of the Souls games and how a shoddy localization might have sparked the imaginations of its developers. http://gamasutra.com/blogs/RadekKoncewicz/20140916/225749/Mistranslated_Worlds.php Tue, 16 Sep 2014 03:55:00 EDT The Art of Feeding Time, Part 5 - by Radek Koncewicz http://gamasutra.com/blogs/RadekKoncewicz/20140729/222108/The_Art_of_Feeding_Time_Part_5.php Art,Indie,Smartphone/Tablet In which we talk mascots and learn that it's not OK to steal from old ladies... but it's cool to steal from slightly younger gentlemen? http://gamasutra.com/blogs/RadekKoncewicz/20140729/222108/The_Art_of_Feeding_Time_Part_5.php Tue, 29 Jul 2014 11:40:00 EDT The Art of Feeding Time, Part 4 - by Radek Koncewicz http://gamasutra.com/blogs/RadekKoncewicz/20140714/221033/The_Art_of_Feeding_Time_Part_4.php Art,Indie,Smartphone/Tablet Hand-drawn frames aren't the most popular approach to animation these days, but here's how we went about minimizing their cost. http://gamasutra.com/blogs/RadekKoncewicz/20140714/221033/The_Art_of_Feeding_Time_Part_4.php Mon, 14 Jul 2014 05:39:00 EDT The Art of Feeding Time, Part 3 - by Radek Koncewicz http://gamasutra.com/blogs/RadekKoncewicz/20140708/220514/The_Art_of_Feeding_Time_Part_3.php Production,Art,Indie,Smartphone/Tablet UI tends to be much less exciting than other game aesthetics, but finding a style that works in both form and function can be quite challenging. http://gamasutra.com/blogs/RadekKoncewicz/20140708/220514/The_Art_of_Feeding_Time_Part_3.php Tue, 08 Jul 2014 01:11:00 EDT The Art of Feeding Time, Part 2 - by Radek Koncewicz http://gamasutra.com/blogs/RadekKoncewicz/20140702/220166/The_Art_of_Feeding_Time_Part_2.php Art,Indie,Smartphone/Tablet Tackling the perspective-breaking backgrounds of old Hanna Barbera cartoons and Zelda - A Link to the Past. http://gamasutra.com/blogs/RadekKoncewicz/20140702/220166/The_Art_of_Feeding_Time_Part_2.php Wed, 02 Jul 2014 12:41:00 EDT The Art of Feeding Time, Part 1 - by Radek Koncewicz http://gamasutra.com/blogs/RadekKoncewicz/20140625/219734/The_Art_of_Feeding_Time_Part_1.php Art,Indie,Smartphone/Tablet The evolution of the art style in Feeding Time, and what we did to take it beyond the typical match-3 aesthetic. http://gamasutra.com/blogs/RadekKoncewicz/20140625/219734/The_Art_of_Feeding_Time_Part_1.php Wed, 25 Jun 2014 05:29:00 EDT