Gamasutra - Blogs http://gamasutra.com/blogs/ Ian Fisch's Blogs Sun, 20 Apr 2014 06:47:20 EDT en-us scarless@think-services.com (Simon Carless) Gamestop selling used digital games - not gonna happen - by Ian Fisch http://gamasutra.com/blogs/IanFisch/20120729/174914/Gamestop_selling_used_digital_games__not_gonna_happen.php Business/Marketing,Console/PC Despite a recent EU court decision, Gamestop's plan to sell 'used' digital games will never get off the ground. http://gamasutra.com/blogs/IanFisch/20120729/174914/Gamestop_selling_used_digital_games__not_gonna_happen.php Sun, 29 Jul 2012 01:32:00 EDT 90% of Videogames Shouldn't Have Complex Stories - by Ian Fisch http://gamasutra.com/blogs/IanFisch/20100318/87736/90_of_Videogames_Shouldnt_Have_Complex_Stories.php Design Why videogame characters need to shut the hell up and let me get to the good stuff. http://gamasutra.com/blogs/IanFisch/20100318/87736/90_of_Videogames_Shouldnt_Have_Complex_Stories.php Thu, 18 Mar 2010 11:14:00 EDT Why We Need A New Road Rash - by Ian Fisch http://gamasutra.com/blogs/IanFisch/20091016/85730/Why_We_Need_A_New_Road_Rash.php Why Road Rash's uniqueness is overlooked and why it needs to be remade. http://gamasutra.com/blogs/IanFisch/20091016/85730/Why_We_Need_A_New_Road_Rash.php Fri, 16 Oct 2009 02:58:00 EDT Why "The Conduit" Will Have Trouble: The Wii and Hardcore Games. - by Ian Fisch http://gamasutra.com/blogs/IanFisch/20090318/83773/Why_quotThe_Conduitquot_Will_Have_Trouble_The_Wii_and_Hardcore_Games.php Production Ian presents a theory on why games like "Madworld" which appeal to hardcore players haven't succeeded on the Wii. He talks about what it takes for hardcore games to succeed on the platform and why "The Conduit" may have difficulty doing so. http://gamasutra.com/blogs/IanFisch/20090318/83773/Why_quotThe_Conduitquot_Will_Have_Trouble_The_Wii_and_Hardcore_Games.php Wed, 18 Mar 2009 11:11:00 EDT