Gamasutra - Blogs http://gamasutra.com/blogs/ Michael Theiler's Blogs Wed, 26 Nov 2014 01:39:25 EST en-us scarless@think-services.com (Simon Carless) Design's Future Potential Engaging Audio - by Michael Theiler http://gamasutra.com/blogs/MichaelTheiler/20130121/185161/Designs_Future_Potential_Engaging_Audio.php Audio,Design,Production As games grow up, their development evolves. Departments work together more closely, and this sparks exciting times ahead for collaboration. Here are some thoughts on the the audio departments potential to inform design and production. http://gamasutra.com/blogs/MichaelTheiler/20130121/185161/Designs_Future_Potential_Engaging_Audio.php Mon, 21 Jan 2013 06:10:00 EST Creating Ambient Audio For LA Noire & The Banner Saga - by Michael Theiler http://gamasutra.com/blogs/MichaelTheiler/20121231/184204/Creating_Ambient_Audio_For_LA_Noire__The_Banner_Saga.php I explore the creation of ambient audio for games. Using examples from my work on LA Noire and the soon to be released The Banner Saga, I look at the concerns and issues one should keep in mind when creating ambient audio. http://gamasutra.com/blogs/MichaelTheiler/20121231/184204/Creating_Ambient_Audio_For_LA_Noire__The_Banner_Saga.php Mon, 31 Dec 2012 05:16:00 EST