Gamasutra - Blogs /blogs/ Ben Taber's Blogs Wed, 02 Sep 2015 06:31:34 EDT en-us (Simon Carless) Solipsism - by Ben Taber Design What do characters actually mean in a game world? Mon, 11 Mar 2013 01:39:00 EDT The Contract - by Ben Taber Design How much are you telling your players about the principles of your design? How much of what you're telling them is misleading? Mon, 25 Feb 2013 11:44:00 EST Balance and Expression - by Ben Taber Design What is the role of game balance in enabling a player expression? Mon, 18 Feb 2013 09:56:00 EST Accomplices - by Ben Taber Design How special input requirements can make us complicit in the stories designers want to tell Mon, 21 Jan 2013 01:35:00 EST Capability, Exclusion, and Diversity - by Ben Taber Design Our capabilities and our disabilities color our view of the world in ways we seldom realize. Sun, 13 Jan 2013 09:36:00 EST Problem Machine: Resume From Last Checkpoint - by Ben Taber Design In games and in life we get unstuck in time. Poo-tee-weet. Fri, 28 Dec 2012 05:40:00 EST