Gamasutra - Blogs http://gamasutra.com/blogs/ Randy OConnor's Blogs Thu, 24 Apr 2014 12:12:14 EDT en-us scarless@think-services.com (Simon Carless) Fracking: The Minigame - by Randy OConnor http://gamasutra.com/blogs/RandyOConnor/20140129/209612/Fracking_The_Minigame.php Design,Serious,Indie,Smartphone/Tablet What happens when Randy designs a game about something he detests. http://gamasutra.com/blogs/RandyOConnor/20140129/209612/Fracking_The_Minigame.php Wed, 29 Jan 2014 07:26:00 EST Volunteering Is Good For Your Soul - by Randy OConnor http://gamasutra.com/blogs/RandyOConnor/20140102/207953/Volunteering_Is_Good_For_Your_Soul.php Indie Indies in particular (with all our unscheduled time) should consider volunteering. http://gamasutra.com/blogs/RandyOConnor/20140102/207953/Volunteering_Is_Good_For_Your_Soul.php Thu, 02 Jan 2014 02:43:00 EST Lucky Breaks - by Randy OConnor http://gamasutra.com/blogs/RandyOConnor/20130906/199781/Lucky_Breaks.php Design Random ponderings on the place of luck in games http://gamasutra.com/blogs/RandyOConnor/20130906/199781/Lucky_Breaks.php Fri, 06 Sep 2013 09:59:00 EDT Evolve Your Mechanics, Not Your Narrative - by Randy OConnor http://gamasutra.com/blogs/RandyOConnor/20130419/190880/Evolve_Your_Mechanics_Not_Your_Narrative.php Design Randy thinks progress in games needs to come from mechanical innovation, not narrative innovation, as important as that is to the maturing of the industry. http://gamasutra.com/blogs/RandyOConnor/20130419/190880/Evolve_Your_Mechanics_Not_Your_Narrative.php Fri, 19 Apr 2013 02:17:00 EDT Exposing Your Energy - by Randy OConnor http://gamasutra.com/blogs/RandyOConnor/20130127/185537/Exposing_Your_Energy.php Design,Indie,Smartphone/Tablet Randy is trying to embrace a new phrase that would sound great on motivational YouTube videos. http://gamasutra.com/blogs/RandyOConnor/20130127/185537/Exposing_Your_Energy.php Sun, 27 Jan 2013 07:55:00 EST On Paper - by Randy OConnor http://gamasutra.com/blogs/RandyOConnor/20121119/181914/On_Paper.php Design,Art,Indie Randy explores non-digital game design and drawing to get away from the computer. http://gamasutra.com/blogs/RandyOConnor/20121119/181914/On_Paper.php Mon, 19 Nov 2012 08:51:00 EST