Gamasutra - Blogs http://gamasutra.com/blogs/ Damian Connolly's Blogs Fri, 29 Aug 2014 04:22:18 EDT en-us scarless@think-services.com (Simon Carless) Turning EA into a game - by Damian Connolly http://gamasutra.com/blogs/DamianConnolly/20130310/188204/Turning_EA_into_a_game.php Design Following the EA/SimCity stories, an idea for a game publishing sim. In their position, what would you do differently? http://gamasutra.com/blogs/DamianConnolly/20130310/188204/Turning_EA_into_a_game.php Sun, 10 Mar 2013 04:03:00 EDT Post-Mortem: Krisgard - A real-time multiplayer game for Facebook, but not anymore - by Damian Connolly http://gamasutra.com/blogs/DamianConnolly/20130205/186033/PostMortem_Krisgard__A_realtime_multiplayer_game_for_Facebook_but_not_anymore.php Social/Online A detailed post-mortem for a failed Facebook game. http://gamasutra.com/blogs/DamianConnolly/20130205/186033/PostMortem_Krisgard__A_realtime_multiplayer_game_for_Facebook_but_not_anymore.php Tue, 05 Feb 2013 07:37:00 EST Learning from Minecraft - by Damian Connolly http://gamasutra.com/blogs/DamianConnolly/20101121/88327/Learning_from_Minecraft.php Design Minecraft is the latest indie darling to break into the mainstream media, but what makes it so addictive, to the extent that it's been nicknamed Minecrack? What sort of design lessons can we learn from this still-in-alpha game? http://gamasutra.com/blogs/DamianConnolly/20101121/88327/Learning_from_Minecraft.php Sun, 21 Nov 2010 06:22:00 EST Bringing Game Dev Story to Facebook - Design Concepts - by Damian Connolly http://gamasutra.com/blogs/DamianConnolly/20101023/88316/Bringing_Game_Dev_Story_to_Facebook__Design_Concepts.php Design Game Dev Story is a quite excellent game making simulation for the iPhone. It would also make a great Facebook game. This blog post is syndicated from http://divillysausages.com/blog/bringing_game_dev_story_to_facebook http://gamasutra.com/blogs/DamianConnolly/20101023/88316/Bringing_Game_Dev_Story_to_Facebook__Design_Concepts.php Sat, 23 Oct 2010 06:12:00 EDT