Gamasutra - Blogs /blogs/ Harold Myles's Blogs Mon, 02 Mar 2015 10:02:09 EST en-us (Simon Carless) Dark Souls: I cannot win - by Harold Myles Console/PC A tale of my Dark Souls misadventures. Fri, 28 Dec 2012 06:44:00 EST XCOM: Clear Choices, Tough Decisions - by Harold Myles Design XCOM: Enemy Unknown is an impressive re-imagining of the originally. This article details one of the more interesting mechanics the game employs to create tough decisions for the player with relatively simple mechanics. Wed, 17 Oct 2012 12:09:00 EDT