Gamasutra.com - Member Blogs https://gamasutra.com/blogs/member/ Gamasutra Blogs Wed, 19 Sep 2018 04:37:30 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Could the National Institutes of Health (NIH) fund your next game? - by Claire Baert]]> https://gamasutra.com/blogs/ClaireBaert/20180919/326607/Could_the_National_Institutes_of_Health_NIH_fund_your_next_game.php https://gamasutra.com/blogs/author/ClaireBaert/1019905/ https://gamasutra.com/blogs/ClaireBaert/20180919/326607/Could_the_National_Institutes_of_Health_NIH_fund_your_next_game.php Wed, 19 Sep 2018 03:25:00 EDT <![CDATA[Realism and Legibility in Open-World Level Design - by Justin Reeve]]> https://gamasutra.com/blogs/JustinReeve/20180919/326814/Realism_and_Legibility_in_OpenWorld_Level_Design.php https://gamasutra.com/blogs/author/JustinReeve/1025144/ https://gamasutra.com/blogs/JustinReeve/20180919/326814/Realism_and_Legibility_in_OpenWorld_Level_Design.php Wed, 19 Sep 2018 09:45:00 EDT <![CDATA[Beating Feature Creep - by Caleb Compton]]> https://gamasutra.com/blogs/CalebCompton/20180918/326678/Beating_Feature_Creep.php https://gamasutra.com/blogs/author/CalebCompton/1022690/ https://gamasutra.com/blogs/CalebCompton/20180918/326678/Beating_Feature_Creep.php Tue, 18 Sep 2018 10:29:00 EDT <![CDATA[DEAR INDIE GAME DEVS ON STEAM - by ifeanyichukwu chigbata]]> https://gamasutra.com/blogs/IfeanyichukwuChigbata/20180918/326705/DEAR_INDIE_GAME_DEVS_ON_STEAM.php https://gamasutra.com/blogs/author/IfeanyichukwuChigbata/1025591/ https://gamasutra.com/blogs/IfeanyichukwuChigbata/20180918/326705/DEAR_INDIE_GAME_DEVS_ON_STEAM.php Tue, 18 Sep 2018 10:20:00 EDT <![CDATA[On Quality Assurance - by Casey DeWitt]]> https://gamasutra.com/blogs/CaseyDeWitt/20180918/326687/On_Quality_Assurance.php https://gamasutra.com/blogs/author/CaseyDeWitt/1025927/ https://gamasutra.com/blogs/CaseyDeWitt/20180918/326687/On_Quality_Assurance.php Tue, 18 Sep 2018 10:11:00 EDT <![CDATA[5 kinds of video games that can improve your health and well-being - by vishal kumawat]]> https://gamasutra.com/blogs/VishalKumawat/20180918/326732/5_kinds_of_video_games_that_can_improve_your_health_and_wellbeing.php https://gamasutra.com/blogs/author/VishalKumawat/1025721/ https://gamasutra.com/blogs/VishalKumawat/20180918/326732/5_kinds_of_video_games_that_can_improve_your_health_and_wellbeing.php Tue, 18 Sep 2018 10:11:00 EDT <![CDATA[Committing career suicide, telling true stories about game development - by Larry Charles]]> https://gamasutra.com/blogs/LarryCharles/20180917/326556/Committing_career_suicide_telling_true_stories_about_game_development.php https://gamasutra.com/blogs/author/LarryCharles/877570/ https://gamasutra.com/blogs/LarryCharles/20180917/326556/Committing_career_suicide_telling_true_stories_about_game_development.php Mon, 17 Sep 2018 09:20:00 EDT <![CDATA[How video game localization works and how much it costs in 2018 - by Nikolay Bondarenko]]> https://gamasutra.com/blogs/NikolayBondarenko/20180914/326495/How_video_game_localization_works_and_how_much_it_costs_in_2018.php https://gamasutra.com/blogs/author/NikolayBondarenko/1025586/ https://gamasutra.com/blogs/NikolayBondarenko/20180914/326495/How_video_game_localization_works_and_how_much_it_costs_in_2018.php Fri, 14 Sep 2018 09:46:00 EDT <![CDATA[Part 1, Narrative bridging on testing an experience - beyond structures and templates - by Katarina Gyllenback]]> https://gamasutra.com/blogs/KatarinaGyllenback/20180914/326471/Part_1_Narrative_bridging_on_testing_an_experience__beyond_structures_and_templates.php https://gamasutra.com/blogs/author/KatarinaGyllenback/932286/ https://gamasutra.com/blogs/KatarinaGyllenback/20180914/326471/Part_1_Narrative_bridging_on_testing_an_experience__beyond_structures_and_templates.php Fri, 14 Sep 2018 09:40:00 EDT <![CDATA[Bloom's Taxonomy of Game Reviews - by Michael Heron]]> https://gamasutra.com/blogs/MichaelHeron/20180914/326442/Blooms_Taxonomy_of_Game_Reviews.php https://gamasutra.com/blogs/author/MichaelHeron/1010478/ https://gamasutra.com/blogs/MichaelHeron/20180914/326442/Blooms_Taxonomy_of_Game_Reviews.php Fri, 14 Sep 2018 09:32:00 EDT <![CDATA[Using austerity as a creative tool - by David Ferriz]]> https://gamasutra.com/blogs/DavidFerriz/20180913/326368/Using_austerity_as_a_creative_tool.php https://gamasutra.com/blogs/author/DavidFerriz/1012903/ https://gamasutra.com/blogs/DavidFerriz/20180913/326368/Using_austerity_as_a_creative_tool.php Thu, 13 Sep 2018 10:31:00 EDT <![CDATA[Why I love physics-based games - by Peter Stock]]> https://gamasutra.com/blogs/PeterStock/20180913/326374/Why_I_love_physicsbased_games.php https://gamasutra.com/blogs/author/PeterStock/247535/ https://gamasutra.com/blogs/PeterStock/20180913/326374/Why_I_love_physicsbased_games.php Thu, 13 Sep 2018 09:26:00 EDT <![CDATA[How to make a Discord RPG: Part 4 - by Adrian Hawkins]]> https://gamasutra.com/blogs/AdrianHawkins/20180913/326361/How_to_make_a_Discord_RPG_Part_4.php https://gamasutra.com/blogs/author/AdrianHawkins/1001716/ https://gamasutra.com/blogs/AdrianHawkins/20180913/326361/How_to_make_a_Discord_RPG_Part_4.php Thu, 13 Sep 2018 09:19:00 EDT <![CDATA[Making of RPG Magic 2 Sound Pack - by Sing Huey Lee]]> https://gamasutra.com/blogs/SingHueyLee/20180913/326355/Making_of_RPG_Magic_2_Sound_Pack.php https://gamasutra.com/blogs/author/SingHueyLee/1025934/ https://gamasutra.com/blogs/SingHueyLee/20180913/326355/Making_of_RPG_Magic_2_Sound_Pack.php Thu, 13 Sep 2018 09:15:00 EDT <![CDATA[Why we play video games - by Jonathan Bailey]]> https://gamasutra.com/blogs/JonathanBailey/20180912/325742/Why_we_play_video_games.php https://gamasutra.com/blogs/author/JonathanBailey/950236/ https://gamasutra.com/blogs/JonathanBailey/20180912/325742/Why_we_play_video_games.php Wed, 12 Sep 2018 12:30:00 EDT <![CDATA[Digital Tulip Warriors: The story of Turkey's video game pioneers - by Felipe Pepe]]> https://gamasutra.com/blogs/FelipePepe/20180912/319431/Digital_Tulip_Warriors_The_story_of_Turkeys_video_game_pioneers.php https://gamasutra.com/blogs/author/FelipePepe/982590/ https://gamasutra.com/blogs/FelipePepe/20180912/319431/Digital_Tulip_Warriors_The_story_of_Turkeys_video_game_pioneers.php Wed, 12 Sep 2018 10:43:00 EDT <![CDATA[Comparison and Analysis of GPU Resource Update Strategies - by Egor Yusov]]> https://gamasutra.com/blogs/EgorYusov/20180912/326191/Comparison_and_Analysis_of_GPU_Resource_Update_Strategies.php https://gamasutra.com/blogs/author/EgorYusov/1006649/ https://gamasutra.com/blogs/EgorYusov/20180912/326191/Comparison_and_Analysis_of_GPU_Resource_Update_Strategies.php Wed, 12 Sep 2018 10:41:00 EDT <![CDATA[Brass Tactics: Evolving classic RTS interactions for VR - Part 2 - by Patrick Lipo]]> https://gamasutra.com/blogs/PatrickLipo/20180912/326260/Brass_Tactics_Evolving_classic_RTS_interactions_for_VR__Part_2.php https://gamasutra.com/blogs/author/PatrickLipo/2207/ https://gamasutra.com/blogs/PatrickLipo/20180912/326260/Brass_Tactics_Evolving_classic_RTS_interactions_for_VR__Part_2.php Wed, 12 Sep 2018 10:40:00 EDT <![CDATA[Object Design for Web-based Games - by Curtis Poe]]> https://gamasutra.com/blogs/CurtisPoe/20180912/326279/Object_Design_for_Webbased_Games.php https://gamasutra.com/blogs/author/CurtisPoe/1025910/ https://gamasutra.com/blogs/CurtisPoe/20180912/326279/Object_Design_for_Webbased_Games.php Wed, 12 Sep 2018 10:00:00 EDT <![CDATA[Welcome to the Magic Circle - by Caleb Compton]]> https://gamasutra.com/blogs/CalebCompton/20180911/326171/Welcome_to_the_Magic_Circle.php https://gamasutra.com/blogs/author/CalebCompton/1022690/ https://gamasutra.com/blogs/CalebCompton/20180911/326171/Welcome_to_the_Magic_Circle.php Tue, 11 Sep 2018 10:55:00 EDT