Gamasutra.com - Member Blogs https://gamasutra.com/blogs/member/ Gamasutra Blogs Wed, 14 Nov 2018 06:23:49 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[In Defense of Game Review Scores - by Michael Heron]]> https://gamasutra.com/blogs/MichaelHeron/20181113/330491/In_Defense_of_Game_Review_Scores.php https://gamasutra.com/blogs/author/MichaelHeron/1010478/ https://gamasutra.com/blogs/MichaelHeron/20181113/330491/In_Defense_of_Game_Review_Scores.php Tue, 13 Nov 2018 10:27:00 EST <![CDATA[Social Media: The Double-Edged Sword of Community Engagement - by Taylor Russo]]> https://gamasutra.com/blogs/TaylorRusso/20181113/330506/Social_Media_The_DoubleEdged_Sword_of_Community_Engagement.php https://gamasutra.com/blogs/author/TaylorRusso/1026767/ https://gamasutra.com/blogs/TaylorRusso/20181113/330506/Social_Media_The_DoubleEdged_Sword_of_Community_Engagement.php Tue, 13 Nov 2018 10:19:00 EST <![CDATA[Create better game settings options (handy checklist) - by Kevin Giguere]]> https://gamasutra.com/blogs/KevinGiguere/20181112/329970/Create_better_game_settings_options_handy_checklist.php https://gamasutra.com/blogs/author/KevinGiguere/1022782/ https://gamasutra.com/blogs/KevinGiguere/20181112/329970/Create_better_game_settings_options_handy_checklist.php Mon, 12 Nov 2018 10:51:00 EST <![CDATA[D&D&Me: Does Dungeons & Dragons Have a Future in eSports? - by Andrew Heikkila]]> https://gamasutra.com/blogs/AndrewHeikkila/20181112/330315/DDMe_Does_Dungeons__Dragons_Have_a_Future_in_eSports.php https://gamasutra.com/blogs/author/AndrewHeikkila/1018004/ https://gamasutra.com/blogs/AndrewHeikkila/20181112/330315/DDMe_Does_Dungeons__Dragons_Have_a_Future_in_eSports.php Mon, 12 Nov 2018 10:50:00 EST <![CDATA[The Narrative Struggle - by Gregory Pellechi]]> https://gamasutra.com/blogs/GregoryPellechi/20181112/330418/The_Narrative_Struggle.php https://gamasutra.com/blogs/author/GregoryPellechi/1016523/ https://gamasutra.com/blogs/GregoryPellechi/20181112/330418/The_Narrative_Struggle.php Mon, 12 Nov 2018 10:48:00 EST <![CDATA[Swift vs Objective-C. Which iOS Language To Choose - by Aleksandra Bessalitskykh]]> https://gamasutra.com/blogs/AleksandraBessalitskykh/20181112/330426/Swift_vs_ObjectiveC_Which_iOS_Language_To_Choose.php https://gamasutra.com/blogs/author/AleksandraBessalitskykh/1025916/ https://gamasutra.com/blogs/AleksandraBessalitskykh/20181112/330426/Swift_vs_ObjectiveC_Which_iOS_Language_To_Choose.php Mon, 12 Nov 2018 10:41:00 EST <![CDATA[[Post Mortem - 1 year later]: I managed to ship 6000 copies to stay in business - by Constantin Bacioiu]]> https://gamasutra.com/blogs/ConstantinBacioiu/20181112/330427/Post_Mortem__1_year_later_I_managed_to_ship_6000_copies_to_stay_in_business.php https://gamasutra.com/blogs/author/ConstantinBacioiu/895270/ https://gamasutra.com/blogs/ConstantinBacioiu/20181112/330427/Post_Mortem__1_year_later_I_managed_to_ship_6000_copies_to_stay_in_business.php Mon, 12 Nov 2018 10:37:00 EST <![CDATA[Le Flambeau: A successful recipe to stir up our local game developer community - by Guillaume Boucher-Vidal]]> https://gamasutra.com/blogs/GuillaumeBoucherVidal/20181109/327565/Le_Flambeau_A_successful_recipe_to_stir_up_our_local_game_developer_community.php https://gamasutra.com/blogs/author/GuillaumeBoucherVidal/950939/ https://gamasutra.com/blogs/GuillaumeBoucherVidal/20181109/327565/Le_Flambeau_A_successful_recipe_to_stir_up_our_local_game_developer_community.php Fri, 09 Nov 2018 12:59:00 EST <![CDATA[Space Frontier 2: Game Design in Depth - by Olin Olmstead]]> https://gamasutra.com/blogs/OlinOlmstead/20181109/330316/Space_Frontier_2_Game_Design_in_Depth.php https://gamasutra.com/blogs/author/OlinOlmstead/1026306/ https://gamasutra.com/blogs/OlinOlmstead/20181109/330316/Space_Frontier_2_Game_Design_in_Depth.php Fri, 09 Nov 2018 12:47:00 EST <![CDATA[The Usability Playtest: What it is and How to Moderate One - by Jozef Kulik]]> https://gamasutra.com/blogs/JozefKulik/20181109/330381/The_Usability_Playtest_What_it_is_and_How_to_Moderate_One.php https://gamasutra.com/blogs/author/JozefKulik/1019918/ https://gamasutra.com/blogs/JozefKulik/20181109/330381/The_Usability_Playtest_What_it_is_and_How_to_Moderate_One.php Fri, 09 Nov 2018 10:51:00 EST <![CDATA[The Making of Cinderella VR - by Laura Tallardy]]> https://gamasutra.com/blogs/LauraTallardy/20181108/329989/The_Making_of_Cinderella_VR.php https://gamasutra.com/blogs/author/LauraTallardy/989649/ https://gamasutra.com/blogs/LauraTallardy/20181108/329989/The_Making_of_Cinderella_VR.php Thu, 08 Nov 2018 10:28:00 EST <![CDATA[2019 - A Commitment to A Year of Depth - by Michael Heron]]> https://gamasutra.com/blogs/MichaelHeron/20181107/329990/2019__A_Commitment_to_A_Year_of_Depth.php https://gamasutra.com/blogs/author/MichaelHeron/1010478/ https://gamasutra.com/blogs/MichaelHeron/20181107/329990/2019__A_Commitment_to_A_Year_of_Depth.php Wed, 07 Nov 2018 11:30:00 EST <![CDATA[No More Tutorials! How to Convey Information Through Design - by Caleb Compton]]> https://gamasutra.com/blogs/CalebCompton/20181107/329992/No_More_Tutorials_How_to_Convey_Information_Through_Design.php https://gamasutra.com/blogs/author/CalebCompton/1022690/ https://gamasutra.com/blogs/CalebCompton/20181107/329992/No_More_Tutorials_How_to_Convey_Information_Through_Design.php Wed, 07 Nov 2018 11:29:00 EST <![CDATA[How Worldbuilding Elevates Video Games and Fandom - by Josh Bycer]]> https://gamasutra.com/blogs/JoshBycer/20181107/330000/How_Worldbuilding_Elevates_Video_Games_and_Fandom.php https://gamasutra.com/blogs/author/JoshBycer/823287/ https://gamasutra.com/blogs/JoshBycer/20181107/330000/How_Worldbuilding_Elevates_Video_Games_and_Fandom.php Wed, 07 Nov 2018 11:29:00 EST <![CDATA[Cultural Concepts as Principles of Design - by Justin Reeve]]> https://gamasutra.com/blogs/JustinReeve/20181107/330013/Cultural_Concepts_as_Principles_of_Design.php https://gamasutra.com/blogs/author/JustinReeve/1025144/ https://gamasutra.com/blogs/JustinReeve/20181107/330013/Cultural_Concepts_as_Principles_of_Design.php Wed, 07 Nov 2018 11:27:00 EST <![CDATA[Sharebait drives surge in Facebook Instant Games - by Conor O'Nolan]]> https://gamasutra.com/blogs/ConorONolan/20181107/330031/Sharebait_drives_surge_in_Facebook_Instant_Games.php https://gamasutra.com/blogs/author/ConorONolan/1025295/ https://gamasutra.com/blogs/ConorONolan/20181107/330031/Sharebait_drives_surge_in_Facebook_Instant_Games.php Wed, 07 Nov 2018 11:25:00 EST <![CDATA[Conflict0: Revolution - Designing an Intelligent Artificial Intelligence  - by Gabriel Padinha]]> https://gamasutra.com/blogs/GabrielPadinha/20181107/330062/Conflict0_Revolution__Designing_an_Intelligent_Artificial_Intelligence.php https://gamasutra.com/blogs/author/GabrielPadinha/1024807/ https://gamasutra.com/blogs/GabrielPadinha/20181107/330062/Conflict0_Revolution__Designing_an_Intelligent_Artificial_Intelligence.php Wed, 07 Nov 2018 10:43:00 EST <![CDATA[My Time at Telltale Games - by Larry&Brandon GDU]]> https://gamasutra.com/blogs/LarryBrandonGDU/20181107/330069/My_Time_at_Telltale_Games.php https://gamasutra.com/blogs/author/LarryBrandonGDU/1026121/ https://gamasutra.com/blogs/LarryBrandonGDU/20181107/330069/My_Time_at_Telltale_Games.php Wed, 07 Nov 2018 10:42:00 EST <![CDATA[The Psycho Tricks of the Game Designer - by Thomas Johnson]]> https://gamasutra.com/blogs/ThomasJohnson/20181107/330116/The_Psycho_Tricks_of_the_Game_Designer.php https://gamasutra.com/blogs/author/ThomasJohnson/1026673/ https://gamasutra.com/blogs/ThomasJohnson/20181107/330116/The_Psycho_Tricks_of_the_Game_Designer.php Wed, 07 Nov 2018 10:14:00 EST <![CDATA[It's time to re-think A/B testing - by Viktor Gregor]]> https://gamasutra.com/blogs/ViktorGregor/20181105/328404/Its_time_to_rethink_AB_testing.php https://gamasutra.com/blogs/author/ViktorGregor/1026303/ https://gamasutra.com/blogs/ViktorGregor/20181105/328404/Its_time_to_rethink_AB_testing.php Mon, 05 Nov 2018 09:53:00 EST