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April 23, 2014
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April 23, 2014
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Creating a game concept is one of the very first steps in video game production. In this article Matt Powers presents a game concept he developed and asks the community to provide feedback.

Posted by Mike Bithell on 04/20/14 05:19:00 am in Design, Programming, Indie
A simple, easy to understand and implement solution for avoiding getting stuck on walls. Inspired by a genius, practiced on a walk to the shop, and now, here for you.

There are plenty of methodologies producers and project managers can utilize in game making. One very popular method is Scrum. So why does it drive so many game makers crazy? Is it the method or the implementation?

Posted by Leigh Alexander on 04/17/14 12:54:00 pm in Audio, Design, Programming, Art, Console/PC
My new video series, "Lo Fi Let's Plays," focuses on using a familiar video format to look at unfamiliar or vintage game content. Can we learn from the Apple II era? Who knows, but it's fun!

Star Trux is recently release iOS game. Two of the 3 people on the team started in the video game business over 30 years ago. This article asks questions from the team about how they made Star Trux and welcomes the community to ask their own questions.

Posted by Stephen Dinehart on 04/11/14 02:34:00 pm in Audio, Design, Programming, Art
Want to start a revolution? What if your talent was judged by your portfolio instead?