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September 19, 2018
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Category: Programming

Expert RSS

Posted by Joost van Dongen on 09/18/18 10:21:00 am in Programming
Matchmaking is a big topic with lots of challenges, but at its core is a simple question: who should play with whom? With so many different aspects to take into account (like ping, skill, premades and region) the answer turns out to be rather complex.

Posted by Simon Carless on 09/16/18 08:32:00 pm in Programming
This week's highlights include a look at Destiny 2's Forsaken expansion, an investigation of how game credits are handled for remasters, & lots more besides.

Posted by David Galindo on 09/12/18 01:02:00 pm in Programming
A look at the launch and year long sales and details of Cook, Serve, Delicious! 2!!

Posted by Caleb Compton on 09/18/18 10:29:00 am in Programming
Everybody wants their game to be the best. Because of this, it can be tempting to add as many cool features as possible. Unfortunately, this tendency can be dangerous and even kill the game entirely. In this article we learn how to avoid feature creep

Posted by Egor Yusov on 09/12/18 10:41:00 am in Programming
This article discusses different strategies to update GPU resources in Diligent Engine (a modern cross-platform low-level graphic library) as well as important internal details and performance implications related to each method.

Posted by Patrick Lipo on 09/12/18 10:40:00 am in Programming
In Part 2 of this Postmortem of Brass Tactics, we explore the evolution of unit manipulation and learn some of the things that worked surprisingly well in VR.