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November 14, 2018
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Category: Programming

Expert RSS

Posted by Simon Carless on 11/11/18 10:27:00 pm in Programming
This week's highlights include a look at the baffling The Quiet Man, a piece on HQ Trivia's struggles to continue its success, and a look at how credits in video games still aren't going quite right.

Posted by Niklas Gray on 11/08/18 10:27:00 am in Programming
The rationale and design goals behind the data model we use in The Machinery.

Posted by Jeremy Alessi on 11/05/18 08:49:00 am in Programming
David Hernly is a long-time indie game developer focused on a combination of hardware control systems and starship simulations. Somehow, his journey has taken him to the escape room space? Watch to learn more!

Posted by Bartlomiej Waszak on 11/04/18 10:44:00 pm in Programming
The article is a deep dive into three different scenarios of movement prediction in game programming.

Posted by Simon Carless on 11/04/18 08:15:00 pm in Programming
This week's highlights include the top news from Blizzcon around Diablo and other devilish titles, Toby Fox's Deltarune & his radical transparency, and Marty O'Donnell talking 'The Music Of The Spheres', among many other great stories & videos.

Posted by Jeremy Alessi on 11/02/18 10:21:00 am in Programming
Jean Simonet is a AAA developer turned indie. In this talk, Jean runs a counterstrike on every piece of indie gaming advice you've ever been told.