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Category: Programming


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What is the major difference between testing an application or a software system compared to testing a game?

Posted by Oliver Franzke on 07/18/14 12:01:00 pm in Programming, Console/PC, Smartphone/Tablet
Getting a job as a graphics programmer in the games industry can be difficult. This post takes a closer look at what makes a good candidate and gives specific advice how to develop or improve the necessary skills.

Posted by Chris Simpson on 07/17/14 09:35:00 pm in Programming, Console/PC, Indie
An introduction to Behavior Trees, with examples and in-depth descriptions, as well as some tips on creating powerful expressive trees.

In this article, I discuss what worked and didn't work in indie development in the context of a third-person action game, Bain's Redemption. I elaborate on each point to make sure other game developers can get the most out of my experience.

The development process for starting a fully dynamic voxel-based toybox tank game in Unity and all of the technical challenges that have arisen so far.

Posted by Trent Polack on 07/02/14 06:32:00 pm in Design, Programming, Console/PC, Social/Online
A post about how I started out writing graphics programming books, then wanted to be a high school english teacher, then became a PC game/engine programmer, then a designer for a AAA game studio, and now a creative director of a mobile game studio.