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January 25, 2015
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January 25, 2015
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Category: Programming


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Making press kits is no fun. We found that the existing software to make it easier wasn't flexible enough for us, so we created a new one, available for free, called differently.

If you're creating anything procedural, you're almost guaranteed to come in need of random numbers at one point. In this article we'll look into two different ways to produce random numbers - random number generators and random hash functions.

Not that many developers are aware that some Android devices are based around Intel architecture (instead of ARM). Ill explain what can be done to get the best performance out of your native apps on x86 Android devices.

Posted by E McNeill on 12/19/14 01:27:00 pm in Design, Programming, Production, Indie, Smartphone/Tablet
Some tips on developing for the Gear VR, the mobile VR headset from Samsung and Oculus.

Posted by Adriel Wallick on 12/17/14 01:51:00 pm in Design, Programming, Production, Indie
After completing the journey to create a game a week for an entire year, it's time to examine how it went and the personal outcomes of the challenge.

Renegade Kid's latest game neo-retro 2D platformer, Xeodrifter, goes under the knife for a postmortem - exposing what went right, and what went wrong!