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January 16, 2019
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Category: Programming


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Posted by Niklas Gray on 01/15/19 10:33:00 am in Programming
A description of how we do UI localization in The Machinery.

Posted by Simon Carless on 01/13/19 10:42:00 pm in Programming
This week's highlights include pieces on formidable '90s-style first-person shooter Dusk, the classic '80s game that inspired the Black Mirror episode Bandersnatch, and a surprising mega-roundup of 2018's best 'game jam' games.

Posted by Om Tandon on 01/09/19 10:02:00 am in Programming
Bandersnatch: Netflix's attempt at gamifying cinema is a commendable attempt but leaves more to be desired, ideas on how it can benefit from deep learnings & psychology of games.

Posted by Simon Carless on 01/06/19 11:27:00 pm in Programming
This week's highlights include a detailed look at what 2019 may bring in terms of business trends & games - as well as a whole host of other leftover 2018 highlights, daily 'meditations' on games, a Chinese indie megahit, and lots more.

Posted by Simon Carless on 12/23/18 10:50:00 pm in Programming
This week's highlights include a multitude of 'best of' lists of the top games of the year - from video through group round-ups to individual highlights.

Posted by Simon Carless on 12/16/18 11:34:00 pm in Programming
This week's highlights showcase Below, Mutant Year Zero, Hades, Gris, and Ashen - all of which have standout features - with reviews in the round-up, as well as more 'best of the year' & more besides.