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January 26, 2015
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January 26, 2015
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Category: Production


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Posted by Junxue Li on 01/21/15 12:37:00 pm in Design, Production, Art, Social/Online, Smartphone/Tablet
For many types of games, the player would construct buildings on a map. This article is about how to make graphics of the Build-Up animation, in a cheap way. Yet the quality is good.

Part 4 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.

Posted by Alvaro Vazquez de la Torre on 01/19/15 01:10:00 pm in Design, Production
Changing the project leads midway through the development is always traumatic for the team. But could we find the safest way to deal with it?

Making press kits is no fun. We found that the existing software to make it easier wasn't flexible enough for us, so we created a new one, available for free, called differently.

Part 3 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.

Part 2 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.