After six years of trial and error experiences promoting my games, Iíve compiled some essential tips into one video!
Part 2 in a new series of quick legal lessons for indie game devs.
TODAYíS TOPIC: CHECK YOUR GAME NAME BEFORE YOU COMMIT!
Mega Dwarf's guide to getting a niche game Greenlit.
An introduction to Puzzle Dependency Graphs, an analytical technique which can be used to gain insights into the size, structure and complexity of a game.
There are many publishers operating in the games space today. So who are these mysterious creatures, what goes on inside their heads and how to approach them?
Mobile Games Entrepreneur and Founder of Wufasta, Nolan Clemmons, reports on the mobile games and applications to come from his hometown, Dallas, Texas. Note: This post was originally published on LinkedIn and republished on LaunchDFW
With just over 4 weeks until launch, improvements to documentation and the tutorial have commenced!
My current personal project, Bestiarium, depends heavily on procedural character generation. In this post, I discuss how changing my perspective on a problem led me to create a solution for combining several meshes into one smooth, seamless character.
I enlist the help of IBM Watson to provide cheap voice acting.
Everyone hates meetings! Let's work to try and make them a bit more tolerable.