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April 19, 2015
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Category: Indie

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Posted by Daniel Cook on 04/15/15 02:28:00 pm in Indie
How to manage risk as a sustainable indie game company.

Posted by Jovan Johnson on 04/09/15 01:36:00 pm in Indie
Get app business plan tips. Mobile gaming is a popular, accessible, and potentially profitable business segment. Why don't all entrants create business plans?

Posted by Will Morton on 04/08/15 02:15:00 pm in Indie
In this long and detailed post I will lift the curtain on what employers look for in video game audio staff, distilling 15 years of experience on both sides of the employment fence to give aspiring video game sound designers and composers a head start.

Posted by Tim Merel on 04/06/15 07:37:00 pm in Indie
Digi-Capital's new Augmented/Virtual Reality Report 2015 forecasts AR/VR to hit $150 billion disrupting mobile by 2020 (AR $120 billion/VR $30 billion).

Posted by Keith Burgun on 04/06/15 01:43:00 pm in Indie
I've been looking at videogames in the wrong way for a long time. Videogames are fundamentally toys, even those that profess to be strategy games. In this article, I go into depth on the value of toys and how we're failing to capitalize on them.

Posted by Robert Fearon on 04/06/15 01:43:00 pm in Indie
I asked Sony and Microsoft how folks would need to approach them if they've never made a console game before. Here there be answers.