Ahead of our GDC Next show in Los Angeles next week, our press liaison firm FortySeven Communications has again worked with us to put together a list of some of the most interesting lectures at the show.
Taking a look at the how, where and why of bundling in 2014. Where we're up to and where we've come from over time and why were I bundling today, I'd pause for thought before agreeing.
Ever thought about going it on your own? I share my insights on what it takes to start an indie game studio from my own experience.
Game Analytics 101 Part 3: Understanding Social in Games
This post covers our recent experiences with a Groupees bundle, which included our game ‘Life of Pixel’.
We made some mistakes, and wanted to share those so you can avoid doing the same!
60fps, 1440p, stereoscopic 3D, on a cell phone. Good luck!