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August 31, 2015
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Category: Indie


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Posted by Paul Kilduff-Taylor on 08/28/15 01:18:00 pm in Indie
I discuss the idea of games as a hobby, partially as a response to Keith Stuart's recent Eurogamer article on the subject.

Posted by Harry Mack on 08/27/15 01:00:00 pm in Indie
Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. This entry focuses on composing techniques for small vs big games.

Posted by Thomas Bidaux on 08/25/15 09:45:00 am in Indie
The dust has settled and it is time to have an in-depth look at the media coverage that gamescom received this year.

Posted by Alex Nichiporchik on 08/21/15 01:47:00 pm in Indie
Your game's been selected to showcase at a big livestream at a show. Congratulations! This is your moment of glory. Now what?

Posted by Matt Hammill on 08/21/15 01:47:00 pm in Indie
Composer Ryan Henwood talks about making music outside his comfort zone for Lovers in a Dangerous Spacetime.

Posted by Greg Street on 08/21/15 01:41:00 pm in Indie
Talking directly to players can reap huge benefits but the risks often prevent developers from wading out into the fray. Here are 8 tactics that have worked for me to help earn player respect and keep the conversation productive.