Indies are not as independent as the name suggests. Instead, they struggle for autonomy every day.
Gamescom. 335,000 players, business attendees and developers visited Cologne from 88 different countries. For a whole week we were guests in a wild mix of games, Let's play shows and character cosplay and also as part of the famous Indie MEGABOOTH.
Good lighting can improve the visual quality of a game significantly. In this blog post I’ll describe various techniques for dynamic 2D character lighting that are very easy to implement and don’t require any additional assets (e.g. normal maps).
Half-way through development a game came out with the same name as ours; dealing with this hassle ended up making the game identity much stronger.
The future of videogames is not in the hands of the mob that shouts the loudest. A look at the past, present and future of videogames and a theory on why we're maybe where we are right now.
A series about what and how I teach. In this lesson: understanding the uses and limits of framing games by their rules, plus an exercise on the rules of Pac-Man and a mini-essay on games and formalism.
Can I just buy my games please?
The Amazon/Twitch deal has now taken games acquisitions to $9.2B for 2014 (so far)
A dev journal of how a terrible tutorial was made not-so-terrible.
Video (screencast): D&D has been a massive influence on video and tabletop games.
With thanks to . . . Robert Fulghum’s little poem “All I really needed to know I learned in kindergarten.” It has inspired people since the late ‘80s.