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August 22, 2014
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In this article I will try to give a list of different types of test that I think should at least be considered before development of a new game starts. This will not be a complete, all-comprehensive list, but my hope is that it will be a good start.

Posted by Paul Johnson on 08/20/14 06:11:00 pm in Business/Marketing, Production, Console/PC, Serious, Indie
When Steam makes your blood boil...

Posted by Paul Johnson on 08/20/14 04:45:00 pm in Business/Marketing, Indie, Smartphone/Tablet
Pirates are a lot of things. But why is one of those things not "embarrassed" ?

Posted by Lars Doucet on 08/20/14 02:48:00 pm in Business/Marketing, Design, Production, Console/PC, Indie
Feelings on being a solid mid-level success in a world with predatory dream factories.

I dedicated $100 and 10 hours to climbing the PvP leaderboard in a free-to-play, mobile, build and battle game. This is what I learned along the way.

Posted by Benjamin Quintero on 08/18/14 12:25:00 pm in Programming, Console/PC, Indie, Smartphone/Tablet
Anyone else feeling the hurt of asset pipelines? =)