One simple tool can make your work life better.
The most unique aspect of Hero Generations is the concept of finding a mate, settling down, and having a child. This article details how the system works, some of the design challenges I ran into, and how I expect the system to change over development.
It is no secret that I would love to get the games industry to become more involved in gamification and have spoken to many people in the industry about it.
Creating a game concept is one of the very first steps in video game production. In this article Matt Powers presents a game concept he developed and asks the community to provide feedback.
Italian indie Alan Zucconi says making his unique controller to demo 0RBITALIS was a way to help him stand out from an increasing crowd of games.
A simple, easy to understand and implement solution for avoiding getting stuck on walls. Inspired by a genius, practiced on a walk to the shop, and now, here for you.