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March 4, 2015
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Category: Console/PC


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Posted by Harrison Pink on 03/03/15 02:09:00 pm in Design, Console/PC
In Part One of a two part series on getting into the game industry, I describe my own personal path into games, as well as clear up some common misconceptions about being a professional game designer. Part Two will arrive next week.

Posted by Darby McDevitt on 03/02/15 05:26:00 pm in Business/Marketing, Production, Console/PC
In 2002, Humongous Entertainment was a company known and beloved for its catalogue of popular tween-oriented adventure games. But its masterpiece was a turn-based strategy title you haven't heard of: "Moonbase Commander" - the best game you never played.

Posted by Mark Griffiths on 03/02/15 05:26:00 pm in Design, Console/PC, Social/Online
There are two opposing research camps in the field of gaming studies. There are those who believe there is a causal link between the effects of playing video games and subsequent behaviours and those that don't. But what does the science say?

Posted by Christian Nutt on 02/27/15 06:59:00 pm in Design, Console/PC, Indie
Another of my Metroidvania source interviews -- this time with Jools Watsham of Renegade Kid, developers of Xeodrifter.

Posted by John Harris on 02/27/15 03:08:00 pm in Design, Console/PC, Indie
@Play is back with a long article about the legacy and future of Genesis roguelike-ish game ToeJam & Earl.

Posted by Jamie Madigan on 02/26/15 02:10:00 pm in Design, Console/PC, Social/Online
Has anyone ever done research on whether playing on the red team or the blue blue gives one a mental edge in games? Yep.