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Category: Console/PC

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Posted by Warren Spector on 08/31/15 01:07:00 pm in Console/PC
A recent David Brooks column in The New York Times dealt with the unknowability of the consequences of choices. Clearly Brooks didn't know there's a medium out there (games, obviously) that let's you make choices and experience consequences for yourself.

Posted by Geoff Ellenor on 08/31/15 01:07:00 pm in Console/PC
Time management vs AAA level design problems, and why Ninjas might be my solution.

Posted by Matt Matthews on 08/31/15 01:07:00 pm in Console/PC
Let me tell you about the hidden 34 percent decline in GameStop's new software business, how it's affecting used software sales, and how the company will survive nonetheless.

Posted by David D'Angelo on 08/31/15 02:48:00 am in Console/PC
Designing Plague Knight's mobility for the upcoming Shovel Knight: Plague of Shadows expansion.

Posted by Lisa Hanson on 08/28/15 01:59:00 pm in Console/PC
Now in its 13th year, ChinaJoy is one of the world’s biggest tradeshows. Niko Partners sent two analysts to China Joy this year; here is a summary of their observations of the show.

Posted by Paul Kilduff-Taylor on 08/28/15 01:18:00 pm in Console/PC
I discuss the idea of games as a hobby, partially as a response to Keith Stuart's recent Eurogamer article on the subject.