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October 24, 2014
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Yama Habib's Comments

Comment In: [Blog - 07/31/2014 - 08:24]

The question is, are we ...

The question is, are we taking violence too lightly or are we too critical of concepts like sexuality and materialism in videogames r n r nMy answer would almost certainly lean towards the latter.

Comment In: [Blog - 07/29/2014 - 04:51]

What premise This is a ...

What premise This is a brief post-mortem of three hobby iOS titles, not an editorial on the appstore as a whole.

Comment In: [Blog - 07/28/2014 - 08:19]

Maybe we also need slow ...

Maybe we also need slow jams, where you are only allowed to work on the game for an hour a day, and they run for 48 or 72 days. r n r nHa The problem with that concept is that once you 're on a roll, it 's harder sometimes ...

Comment In: [News - 07/24/2014 - 06:20]

So this is the point ...

So this is the point in the conversation where monopoly becomes a major concern. r n r nAs far as internet video streaming services are concerned, YouTube represents the lion 's share of the market, and the only competitor that stood out as anything other than the Other part of ...

Comment In: [News - 07/23/2014 - 05:11]

This seems like a positive ...

This seems like a positive step in the wrong direction for Riot. As others have mentioned, League is a f2p game and there is virtually nothing stopping banned players from creating new accounts and continuing to be toxic to the community. r n r nI 've heard of other f2p ...

Comment In: [News - 07/21/2014 - 04:18]

Knowing the Yogscast fanbase, I ...

Knowing the Yogscast fanbase, I can imagine a sizable chunk of the pledges were made by kids who don 't really understand what Kickstarter is for, and were just excited by the notion of a Yogscast themed game. r n r nWith that in mind, it makes sense as to ...

Comment In: [News - 07/23/2014 - 09:56]

I don 't think that ...

I don 't think that an explicit distinction between professional development vs. hobbyists and students is really relevant, but I do agree that a How many hours a week do you spend doing game development related work question would be useful in distinguishing full-time vs part-time game developers. r n ...

Comment In: [Blog - 06/26/2014 - 06:36]

The fact will always remain ...

The fact will always remain that it 's common practice for review/journalistic outlets to receive funding directly or indirectly from the very sources that they cover and critique. This happens with games, this happens with movies--hell, even Gamasutra hosts ads to some questionable Game Design programs from time to time. ...

Comment In: [News - 07/04/2014 - 06:53]

The whole acquisition seems like ...

The whole acquisition seems like a half-baked idea.

Comment In: [News - 07/02/2014 - 07:09]

At no point was there ...

At no point was there any mention of an attempt or semblance thereof to define what a game is. r n r nHowever, the ASA felt the need to assign a definition to what play is, and came to the conclusion that being unable to perform any actions in a ...

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