I like playing games.
Socially connected casual games as a service. Big budget AAA explosion fests. Artsy experimental games. I love them all.
I like making games.
I spent some time analysing how 32 games on the App Store sell their premium currency, and some interesting trends and tricks emerged.
I set out to learn more about Clash of Clans' pricing formulas at work behind the scenes. This is how CoC puts a price on time.
[Blog - 08/19/2014 - 09:25]
[Blog - 04/02/2014 - 08:10]
Thanks for taking the time ...
Thanks for taking the time to write this, it was really great to hear your perspective. It would be wonderful to have some historical data... I did try googling for it as I was writing my article in the hopes someone would have written it down for me but no ...