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August 22, 2014
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Ulyana Chernyak's Blog

 

Xsolla works to deliver the best payment + billing services to video game publishers and developers around the globe. Xsolla 8-year experience in the gaming industry and partnerships with over 1000 games, helps the company bring the best practices to its technical products and comprehensive support services.

Xsolla offers its partners:

  • advanced technical solutions designed to increase conversion
  • over 565 local payment options and prices in local currency
  • complete anti-fraud and chargeback management services
  • tax and legal support for games entering new markets

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Member Blogs

The debate over the use of sales in the game industry has been going on for awhile now. Today's post examines the debate from both sides and explains why sales are here to stay.


Posted by Ulyana Chernyak on Thu, 07 Aug 2014 05:50:00 EDT in Business/Marketing, Design, Production
Stardock's recent financial report, frames a post examining why digital stores are becoming the better option instead of retail for game developers


Crowdfunding in 2012 became a huge deal thanks to Double Fine and their kickstarter. But we're seeing more consumers becoming weary of the platform which can impact how viable it is for future projects.


The video game market has been steadily declining over the last few years which may be good for consumers, but paints a serious problem for game developers. Today's post examines why this is happening and why it is a problem.


Posted by Ulyana Chernyak on Sat, 26 Jul 2014 05:54:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie
E-Sports have been slowing rising in popularity over the last decade and today's post examines what it is, the popular games and why developers should pay attention to it.


Posted by Ulyana Chernyak on Tue, 22 Jul 2014 12:45:00 EDT in Business/Marketing, Design, Console/PC, Indie, Social/Online
MOBAs have been rising in popularity over recent years and today's post examines it's growth and things to consider if you are thinking of working on one in the near future.



Ulyana Chernyak's Comments

Comment In: [Blog - 07/02/2014 - 07:29]

The problem with surveys is ...

The problem with surveys is that it 's hard to get accurate data from them even if you offer incentives. If you try to force people to take surveys Like Dungeon Keeper they either wont ' do it or they 'll give you all 5 stars or no stars just ...

Comment In: [Blog - 07/01/2014 - 12:43]

In my opinion, they would ...

In my opinion, they would still fall into the area of restrictive as you are spending money to get around some in game barrier. Much in the same way that the IP boosts work in League of Legends