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Todd Boyd's Comments

Comment In: [Blog - 02/25/2014 - 02:57]

The original Guild Wars was ...

The original Guild Wars was awesome in this respect. Max level was 20, and that never increased with expansions. Depending on where you started, you could reach that very quickly. However, it was your SKILLS of which you can only carry 8, 1 potentially being an Elite skill that set ...

Comment In: [News - 01/31/2014 - 04:57]

Mind blown ...

Mind blown

Comment In: [News - 01/29/2014 - 03:45]

Is that a photo of ...

Is that a photo of Hogwarts

Comment In: [Blog - 01/14/2014 - 02:29]

There 's also Duality http://adamslair.github.io/duality/ ...

There 's also Duality http://adamslair.github.io/duality/

Comment In: [News - 01/07/2014 - 01:23]

Seems a lot like Damned, ...

Seems a lot like Damned, but with a different environment sci-fi vs. Lovecraftian-style horror ...

Comment In: [News - 11/21/2013 - 11:00]

You guys are using clickbait ...

You guys are using clickbait in the margins of your site now For shame.

Comment In: [News - 11/15/2013 - 01:23]

This looks really, really slick. ...

This looks really, really slick.

Comment In: [News - 11/14/2013 - 04:28]

If these console guys aren ...

If these console guys aren 't ready to take SteamOS seriously, they are in for a very rude and very sudden awakening very soon...

Comment In: [News - 11/07/2013 - 12:43]

In some respects, yes... but ...

In some respects, yes... but what they 're really doing is building an expert system state machine to make proxy decisions for them. You aren 't playing against the designer you are playing against their decision tree. In most implementations, it 's going to be the same decision tree every ...

Comment In: [News - 10/23/2013 - 07:03]

Congratulations, Tadhg ...

Congratulations, Tadhg

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