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Blogs

Thomas Bedenk's Blog

Creative Director and Managing Director of Brightside Games.

Visit brightside-games.com or follow @tctomm for more information.

Member Blogs

Social aspects of local multiplayer - Why SPiN WARS wouldn’t work online  Featured Blogs
Posted by Thomas Bedenk on Mon, 18 Mar 2013 12:28:00 EDT in Indie, Design
This article explores what makes local multiplayer special. Furthermore it suggests an experimental setup to translate the virtual game play of SPiN WARS into real physical play.
Read More... | 1 Comments

Video Games are (Not) Art  Featured Blogs
Posted by Thomas Bedenk on Tue, 07 Jul 2009 05:31:00 EDT in Design
The term "art" is used in a broad spectrum. I try to quickly summarize what video games are and what they aren't in that regard and what we want them to be. Feel free to comment with your own point of view.
Read More... | 18 Comments

   

Thomas Bedenk's Comments

Comment In: What's in a Game? [Blog - 04/11/2013 - 03:58]

I like this article as ...

I like this article as an attempt to bring everyone together and a lot of what is being said I agree to. I am not sure if it helps to call everything a game, but you are raising this question yourself in you article.

Comment In: Apathy and refunds are more dangerous than piracy. [Blog - 03/18/2013 - 05:10]

Your article reflects a lot ...

Your article reflects a lot of my own thoughts. However I can see there theoretically being good working DRM systems that are not intrusive to the customer. It 's just that most systems in place are not like that. For example a lot of the music streaming flatrate services are ...

Comment In: Time for Local Multiplayer to Get Physical [Blog - 03/04/2013 - 10:00]

Hey, I posted a kind-of-reply ...

Hey, I posted a kind-of-reply to your article here http://www.gamasutra.com/blogs/ThomasBedenk/20130318/188713/Social aspects of local multiplayer Why SPiN WARS wouldnt work online.php

Comment In: Ridiculous Fishing: The Game that Nearly Ended Vlambeer [Feature - 03/08/2013 - 04:30]

Radical Fishing, Vlambeer 's Flash ...

Radical Fishing, Vlambeer 's Flash game and first version of Ridiculous Fishing, was started on December 7, 2010. Afterwards a very similar game was successfully released on the App Store by someone else. r n r nThere is a link to the back story in the article.

Comment In: Postmortem: Radiangames' Monthly Xbox Live Indie Games Series [Feature - 06/15/2011 - 04:35]

I played all of your ...

I played all of your games bought almost all , loved the gameplay, scope and style. Big compliments on your dedication and achievement. Your games definitely deserve to see a bigger audience Good luck and success for the future

Comment In: Persuasive Games: Exploitationware [Feature - 05/03/2011 - 04:25]

I would suggest Shamification what ...

I would suggest Shamification what implies the fakeness and trickery of the methods Or simply stating that... Gamification is really Pseudo-Gamification because... which uses the strength of a well known term but negates it's proper use.

[More Thomas Bedenk Comments]   

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