As a professional developer in the Games Industry I have gained a lot of experience within this creative medium over the years. Since I was a youngster I have been experimenting with my own game ideas and creating mods for existing products all in an attempt to learn about this fascinating art and entertainment form.
I am currently employed as a Level Designer at Ubisoft Reflections situated in the UK. The views and opinions represented here in my blog are entirely my own and are in no way affiliated with Ubisoft.
Portfolio and Blog: www.creativexp.co.uk
How Richard P. Gabriel’s concepts of 'Worse is Better' can be applied to Early Access Games to explain the growing trend of these releases on Steam.
The Last of Us is a wonderful testament to the power of storytelling in games, but its highly realised world cannot prevent a jarring disconnect when the gaming instincts take over. What future is there for mature and believable storytelling in games?
Microsoft claim the reason for its shock u-turn on DRM policies was due to a desire to put the consumer’s benefits first, but has this change come at the cost of future innovations that may have benefitted them more?
As E3 2013 comes to an end, Microsoft appears to be losing the next-gen war with Sony thanks to a controversial stance on the future of gaming. Is Microsoft's resolute demeanour an indication of a secret weapon in their arsenal for the coming battles?
[Blog - 06/21/2013 - 05:14]
It s great to see ...
It s great to see my blog post triggering so much discussion here in the comments, it has been rather overwhelming but I ll try and respond to some of the recurring points. r n r nAs I mentioned in my previous post, I agree that Microsoft have poorly communicated ...