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Simon Ashbery's Blog


A London based Indie Developer currently working out of Stugan in the Swedish Wilderness on his first game Rosvita


Member Blogs

Posted by Simon Ashbery on Wed, 29 Jul 2015 01:12:00 EDT in Design, Production, Console/PC, Serious, Indie
Making games can take a hard toll on the ego. As creators we understandly get attached to our favourite mechanics, the things that make our project unique and interesting. But what happens when those mechanics have a detrimental effect on the project?

Posted by Simon Ashbery on Fri, 13 Jun 2014 01:09:00 EDT in Design, Production, Art, Console/PC, Serious
How the industry's reaction to Assassin's Creed Unity could have a negative impact.

Simon Ashbery's Comments

Comment In: [Blog - 07/29/2015 - 01:12]

Sorry I had no images ...

Sorry I had no images of the new mechanic, sadly the blog editor wouldn 't let me post anymore. You can see some over at my main blog

Comment In: [Blog - 06/13/2014 - 01:09]

It 's really not talking ...

It 's really not talking about making it sexier. At no point have I said that I 'm advocating the sexualisation of female animations, I 'm not entirely sure where you 're getting that from. r n r nNor is it about making the animations stereotypically female, but rather that ...