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Sergio Rosa's Blog


Founder and "Somewhat-Creative Director" of The Domaginarium, an independent game development studio. Just released story-driven adventure/"empathy game" titled Enola, on Steam.

He is also addicted to screenwriting and storytelling in general.

You can follow Sergio on Twitter at @magnolia_fan and you can also visit his blog.


Member Blogs

Posted by Sergio Rosa on Tue, 21 Oct 2014 02:00:00 EDT in
This "so-ultra-violent" 'Hatred' videogame is doing exactly the same thing other games have done in the past, but for some reason a lot of people react like they just realized evil exists in the world.

Posted by Sergio Rosa on Mon, 13 Oct 2014 02:11:00 EDT in Indie
So, gamers are offended that a videogame female character says she doesn't trust men (calling her feminist), but they don't care that she said that because she was a rape victim and actually fears men? That's totally OK because... reasons... right?

Posted by Sergio Rosa on Tue, 30 Sep 2014 01:46:00 EDT in Design, Console/PC, Indie
I began working on this game with the idea of making a "scary horror game" but the more I worked on it the more it became a nice but bittersweet love story between two girls. Logical convention says this was completely wrong... (but was I really wrong?)

Posted by Sergio Rosa on Wed, 10 Sep 2014 02:53:00 EDT in Design, Indie
I don’t really know when the “rape" idea came up. I do know it took me a while to really decide if that was the path to go, not because I was worried about the event itself but because “rape” has become such a bad word in the gaming industry

Posted by Sergio Rosa on Tue, 12 Aug 2014 12:28:00 EDT in Design, Console/PC, Indie, Social/Online, Smartphone/Tablet
So the "female characters" guy is at it again. I could write a 10 paragraph post about the subject, but I'm just going to ask the question and let you answer.

Posted by Sergio Rosa on Mon, 30 Jun 2014 02:31:00 EDT in Art, Console/PC, Indie, Smartphone/Tablet
This is a stupid question (as a Latin American, I don't understand the inner workings of your gaming industry): Why are there so many industry-related-people talking about wanting more female leads in games, but yet so few making games with a female lead

Sergio Rosa's Comments

Comment In: [Blog - 10/15/2014 - 02:02]

Interest reading. If anything, I ...

Interest reading. If anything, I do have to question the whole don 't fight back mantra that surrounds most horror games these days. Like how your examples of Resident Evil turn the whole horror simulator into something else because they become about shooting. r n r nSo, for example I ...

Comment In: [News - 10/01/2014 - 04:26]

Correct me if I 'm ...

Correct me if I 'm wrong, but doesn 't The Yogscast already ask a percentage of the revenue from developers to play their games and make videos about them This sounds like The Yogscast making some sort of invitation to devs saying Hey, help us help you. We can play ...

Comment In: [Blog - 09/30/2014 - 01:46]

Well that 's a good ...

Well that 's a good question and one I had to deal a lot. According to the story, there 's one character that builds a lot of death traps so a lot of danger comes from the environment. I don 't have any kind of health bar nor sanity meter, ...

Comment In: [Blog - 06/30/2014 - 02:31]

Well it was online at ...

Well it was online at some point but it was too NSFW so I took it down. Basically the story is about a man who molested his daughter... I think that upset some people in my country, maybe because they don 't like to see in movies something that actually ...

Comment In: [News - 06/11/2014 - 05:29]

I have never played any ...

I have never played any MGS game either , but it doesn 't matter because I am not going to discuss Kojima 's position itself. r n r nI went to read a few articles about the subject because I didn 't even know the scene was present in the ...

Comment In: [News - 04/24/2014 - 11:00]

I am a little confused ...

I am a little confused by this well, a lot . If you use UE and you want to bring the game to consoles, you need to pay a lot for console licenses I 'm using UDK for our current game and the reason why I don 't bring the ...