Sebastian Uribe's Blog
Sebastian started tinkering with a C64 when being 9 years old, making basic games in basic. The first game he released was a shareware/freeware space shooter in 1994, when he was 16. He co-founded the Argentine Videogame Developers Association in 2001, co-created the Argentine Videogame Exhibition in 2003, and had a small mobile development studio from 2003 till 2008.
He can do both game programming and game design, applying usability principles to make people understand concepts, and solving problems with clever algorithms and data structures. He has also done sales and business development. He enjoys visual arts and music, and sometimes does graphical design, paints, plays the gitar and more.
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