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Blogs

Samuel Rantaeskola's Expert Blogs

The Game Plan: The times they are a-changin’  Featured Blogs
Posted by Samuel Rantaeskola on Wed, 28 Nov 2012 03:58:00 EST in Production, Console/PC
Every new industry goes through different phases; each has its challenges. What challenges are we looking at in the current phase?
Read More... | 11 Comments

The Game Plan: Are you playing the kamikaze formation?  Featured Blogs
Posted by Samuel Rantaeskola on Thu, 22 Nov 2012 11:17:00 EST in Production, Console/PC
If the team is not aware of what tactics are being used, chaos will happen. A well oiled machinery runs on a well defined tactic.
Read More... | 0 Comments

The Game Plan: Building a team
Posted by Samuel Rantaeskola on Wed, 14 Nov 2012 08:49:00 EST in Production, Console/PC
Sport teams have been phenomenally good at building groups that over perform. What can game development learn from them?
Read More... | 1 Comments

Quality of Life: Bring more snus!  Featured Blogs
Posted by Samuel Rantaeskola on Wed, 07 Nov 2012 04:03:00 EST in Console/PC, Production
One of the biggest struggles a producer has is to get team members onboard in an organized way of moving forward. Why bother is be an uncommon argument. The key is the answer to the following question: "What's in it for me?"
Read More... | 8 Comments

Accepting uncertainty
Posted by Samuel Rantaeskola on Wed, 24 Oct 2012 08:27:00 EDT in Console/PC, Production
To manage large game productions efficiently you are forced to accept uncertainty. If you want to control everything you are going to swamped with details and lock down your team in reporting nightmare. This post will look at the tools you have at hand.
Read More... | 2 Comments

Delegating to many means delegating to no one  Featured Blogs
Posted by Samuel Rantaeskola on Wed, 24 Oct 2012 04:37:00 EDT in Production, Console/PC
One of my first lessons learnt as a producer. People just don't behave well in shared responsibility situations.
Read More... | 4 Comments

The producer dilemma  Featured Blogs
Posted by Samuel Rantaeskola on Sat, 20 Oct 2012 04:32:00 EDT in Production, Console/PC
The constant hunt for short term gains will prevent you from improving. It's important to find the balance between results and improvements. The producer role is extremely tricky since results will almost always win over improvements.
Read More... | 0 Comments

Mistakes are ok
Posted by Samuel Rantaeskola on Thu, 18 Oct 2012 04:17:00 EDT in Production, Console/PC
A short introduction to how I got into the game industry and my view on mistakes.
Read More... | 0 Comments

Using the game document as a backlog
Posted by Samuel Rantaeskola on Sat, 13 Oct 2012 04:35:00 EDT in Production, Console/PC
I recorded a presentation I gave in CEDEC and CGDC that presents a strategy on how you can merge the GDD and the backlog.
Read More... | 0 Comments

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