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Blogs

Ryan Sumo's Blog

I am a freelance artist making games in the Philippines.  I'm starting this blog so I can talk about my passion for urban planning and how it intertwines with my love of games of this genre, ie simcity, citiesXL, Cities in Motion, etc.

Member Blogs

The Perils of a Weakening Dollar for a Filipino Contract Worker  Featured Blogs
Posted by Ryan Sumo on Wed, 20 Mar 2013 05:43:00 EDT in Business/Marketing
The weak dollar is making life as a dollar-earning contractor in the Philippines a little more difficult for me, and I talk about how it affects my own expenses and possibly the larger Philippine Game Development industry.
Read More... | 13 Comments

Urbanization, Sim City 4, and design hopes for its sequel  Featured Blogs
Posted by Ryan Sumo on Wed, 27 Feb 2013 08:27:00 EST in Design, Console/PC
I revisit Sim City 4 a week before the launch of the sequel, and talk about some of the weaknesses in it's simulation of city systems like zoning and mass transit.
Read More... | 5 Comments

   

Ryan Sumo's Comments

Comment In: The Perils of a Weakening Dollar for a Filipino Contract Worker [Blog - 03/20/2013 - 05:43]

Hey Lex I definitely didn ...

Hey Lex I definitely didn 't want this to sound like a sob story, so I 'm glad it made you laugh at certain parts.

Comment In: In Response to IGN Asia Pacific's “Overview: Gaming in the Philippines” [Blog - 01/30/2013 - 12:35]

This is a great counterpoint ...

This is a great counterpoint to the original, flawed article. I think IGN would have done a better job had they broken that up into separate parts, tackling the scene on all the different levels that you described here.

Comment In: Urbanization, Sim City 4, and design hopes for its sequel [Blog - 02/27/2013 - 08:27]

I hear you. Maybe there ...

I hear you. Maybe there 's just so much going on underneath the hood that 2k by 2k was a practical consideration

   

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