Ryan Henson Creighton is the president and founder of Untold Entertainment Inc., a boutique game development studio in downtown Toronto specializing in online games for kids, teens, tweens and preschoolers.
How LockQuest worked remotely to produce a classic pulp fiction poster for our live room escape game.
What's the difference between developing a video game vs a physical game? Your burning questions answered.
What's slipping: Steam's quality bar, or indies' ability to ship?
You are not a rare and precious snowflake, but your playtesters will treat you like one.
Exhibiting your game at a convention is a science, not an art.
Fat, useless, and unloved. And that was just my game.
[Blog - 08/07/2014 - 03:02]
i 've made a lot ...
i 've made a lot of similar mistakes most notably hiring and firing a friend . Not to be a negative Nelly, but what happens when the bottom falls out of the PC market as it 's poised to do and the majority of games start selling for 1 there ...
[News - 07/04/2014 - 06:53]
When video game companies acquire ...
When video game companies acquire meat supply companies, it 's also a bad match, because video game companies don 't understand how to process and pack mechanically separated chicken.
[Blog - 06/24/2014 - 11:20]
About a year ago, i ...
About a year ago, i asked the one remaining Flash evangelist why Adobe doesn 't beef up the animation tools to compete with ToonBoom/Harmony, and play to the strengths of the tool. i said you 've got all these animation studios building entire animated series with Flash, and they could ...
[Blog - 04/23/2014 - 09:01]
'There s an impression that ...
'There s an impression that game design is flashy and cool and about crazy ideas and fun all the time. But when I start off with, Let me tell you about doors it cuts straight to the everyday practical considerations. ' r n r nSounds like you 're a real ...
[News - 02/19/2014 - 12:05]
[Feature - 01/23/2014 - 02:00]