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Ron Dippold's Comments

Comment In: [Blog - 06/09/2015 - 01:20]

This worked very well in ...

This worked very well in the AC2 games Brotherhood was particularly firing on all cylinders , but by Unity the map was so cluttered with stuff and there were so many distractions that I rarely got a flow going. r n r nThe best way to completely destroy flow, burn ...

Comment In: [News - 06/09/2015 - 03:57]

I picked this up last ...

I picked this up last week, breaking my 'No Early Access ' rule, and it 's been a blast. The limited resources extremely limited instruction set, even compared to 6502 and limited program space just what you can fit in the box paired with the 12 cores and message passing ...

Comment In: [News - 06/05/2015 - 09:02]

I had no idea this ...

I had no idea this was coming. r n r nHow is that possible Desura hasn 't been paying devs for months unless you specifically pester them . I predicted this at least a month ago because they 've been acting exactly like a company that 's about to declare ...

Comment In: [Blog - 06/04/2015 - 04:56]

I don 't think this ...

I don 't think this will end up being a huge deal except for sucky low quality games. Setting aside the dev hat and putting on the user hat I buy most of my PC games on Steam : r n r n- There are a lot of very bad ...

Comment In: [Blog - 05/20/2015 - 02:13]

I 'd like to add ...

I 'd like to add a 1.5 - the publicity boost is priceless when you blow through your fake goal. It 's not just a test of interest, it 's a multiplier in its own right. Every gaming site and plenty of non-gaming sites picked up the story of the ...

Comment In: [News - 05/15/2015 - 06:37]

When you 're getting your ...

When you 're getting your ass kicked everywhere else, chasing the rainbow always looks good to the fearful executive board. r n r nI 'm actually surprised they didn 't call out their arcade and gambling businesses though. That 's the one area they really are pretty competent. I guess ...

Comment In: [News - 05/14/2015 - 01:24]

Ouch, ouch, ouch. They would ...

Ouch, ouch, ouch. They would have failed without that pledge by being short 25 , so the troll didn 't quite 'sink ' the Kickstarter. But having your dreams come true at the last minute then having it yanked away at the last second is exceedingly cruel. r n r ...

Comment In: [Blog - 05/05/2015 - 01:22]

I think your 2 point ...

I think your 2 point always finish the game is very dependent on having the deadline and training yourself to finish things. If you 've only got a week to make something, anything, then you 've only got a week. And it 's certainly a good thing to train yourself ...

Comment In: [Blog - 05/06/2015 - 02:43]

Well, he ran an experiment ...

Well, he ran an experiment to see what it was like to be one of those guys... which did involve turning the app ocean from maybe 99.9999999 sewage to 99.99999991 sewage. I probably need more 9s. r n r nBut if you read the details the results weren 't that ...

Comment In: [News - 05/07/2015 - 09:46]

why now, all these years ...

why now, all these years later is this such a volatile issue r n r nI think it was the combination of the massive hype on Curiousity and Godus, the cross promotional hype between them which emphasized the failures especially the bits where he treated the Curiousity winner like crap ...

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