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Ron Dippold's Comments

Comment In: [News - 10/31/2014 - 05:16]

I thought the portal mechanics ...

I thought the portal mechanics were interesting and gameplay was pretty decent. Which as Anne Marie says, is definitely not guaranteed, or even so common.

Comment In: [News - 10/29/2014 - 02:59]

I definitely want to try ...

I definitely want to try it out I want to believe We just keep getting burned by motion control claims - my Kinect 2 is spectacularly useless, and that 's just the last in a series of disappointments. I 'll cross my fingers for this one.

Comment In: [News - 10/29/2014 - 05:38]

This may also have something ...

This may also have something to do with their policy of not making sequels unless the game sells at least 2 million units. r n r nI know, sequelitis can be a dread disease, but a few let you get something out faster and cheaper and more reliably to tide ...

Comment In: [Blog - 10/27/2014 - 01:48]

The bundling goes far beyond ...

The bundling goes far beyond anything Rohrer is complaining about. Possibly devaluing your game by selling it at half off is one thing, being part of 10 games in a bundle for 1.97 is another thing all together. r n r nIf you 're on IsThereAnyDeal.com 's mailing, you will ...

Comment In: [News - 10/23/2014 - 02:14]

I said this elsewhere, but ...

I said this elsewhere, but those dithers are extremely nostalgic. Just look at the sky and it 's 1984 all over again. This is a really cool kind of demake we haven 't seen much of - it 's been mostly faux 16-bit or 8-bit... well this is ONE bit, ...

Comment In: [Blog - 10/21/2014 - 02:00]

Even outside multiplayer concerns, a ...

Even outside multiplayer concerns, a big problem is that if you actually use the output of a random number generator the user will think you 're cheating or broken. As demonstrated by the Dilbert cartoon there, it 's just no fun if the user misses 8 times in a row. ...

Comment In: [News - 10/22/2014 - 09:12]

@Sean: That 's part of ...

@Sean: That 's part of the beauty of the early review when you can still excuse things with 'obviously that 'll be working ', you can encourage the review on a console fewer configuration bugs and, critically, it 's before all the peons show up and and crush your under-designed ...

Comment In: [Blog - 10/16/2014 - 02:09]

Nice surprise at the end ...

Nice surprise at the end there. r n r nI wonder if you could exploit the seed feature of PRNG - once you know the starting seed you know what every 'roll ' will be, so in this case the decks. Then you 'd need a mechanism for finding and ...

Comment In: [Blog - 10/15/2014 - 02:02]

Don 't forget the mandatory ...

Don 't forget the mandatory dubstep So glad we 're past that. r n r nGood advice, and all these also work for your sales video on places like Steam I watch the trailer as the final step in the 'should I or shouldn 't I ' decision, and if ...

Comment In: [News - 10/15/2014 - 04:09]

That 's some pretty breathtaking ...

That 's some pretty breathtaking insincerity there. Not that WBI is alone on that, but using the exact same boilerplate text is just contemptuous.

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