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Robert Boyd's Comments

Comment In: [Blog - 11/11/2014 - 01:44]

Although not as good as ...

Although not as good as having advanced knowledge of audio techniques ourselves, our strategy of giving our composers a handful of reference songs for each of our songs to give them an idea of the kind of feel style we want seems to be working pretty well.

Comment In: [Blog - 11/03/2014 - 03:43]

As far as I see ...

As far as I see it, a focus on stats is one of the few defining traits of the RPG genre. Take out visible stats you might end up with a good game, but it wouldn 't be an RPG but it could be a roleplaying game .

Comment In: [News - 10/31/2014 - 02:09]

I think the big problem ...

I think the big problem here is that the developer thought that being officially sanctioned by Lovecraft 's estate was something people would care about. Most of Lovecraft 's works are in the public domain and are freely usable by anyone. r n r nOther than that, there are a ...

Comment In: [Blog - 09/11/2014 - 07:48]

As a developer, I find ...

As a developer, I find I enjoy exceptional games the most, and horrendously bad games, the second most, as both are inspiring give me things to analyze. It 's the middle-of-the-road stuff that tends to bore me.

Comment In: [News - 09/16/2014 - 08:59]

Interested to see how they ...

Interested to see how they handle turn-based combat from this perspective.

Comment In: [News - 09/15/2014 - 09:09]

No, you were insulting someone ...

No, you were insulting someone Persson is not as nice as we thought for not giving away one of the biggest entertainment franchises in the world. Selling a valuable property that you happen to own is a morally neutral act. And you know, maybe he thought he could do more ...

Comment In: [Blog - 09/10/2014 - 09:40]

Or, what if the stage ...

Or, what if the stage where you fought supplied the MP- a limited amount shared by all characters Some areas are rich in magic, others barely have a shred And what if this Mana Pool still MP, haha was also shared by ENEMIES r n r nMagna Carta on the ...

Comment In: [Blog - 06/23/2014 - 07:55]

I actually strongly considered doing ...

I actually strongly considered doing just this but figured that we 'd be hard pressed raising the kind of money we needed if everyone was going to get the game for free.

Comment In: [News - 06/10/2014 - 02:19]

It doesn 't pander to ...

It doesn 't pander to the adults and adolescents who make up the shooter market. r n r nWhich I see as a very good thing. I could see Splatoon being very successful at growing the shooter market beyond the narrow demographic it currently has. It 's cute, it 's ...

Comment In: [Blog - 04/19/2014 - 04:11]

I 'd say it 's ...

I 'd say it 's mostly your kickstarter page. No screenshot on the entire page is a huge warning sign to potential backers. If they manage to sit through your video, they can see some gameplay footage but the footage is full of mediocre placeholder graphics in it so it ...

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