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Robert Boyd's Blog   Expert Blogs

 

Creator of Zeboyd Games. Lead designer, script writer, and programmer for Breath of Death VII: The Beginning and Cthulhu Saves the World.

 

Expert Blogs

Posted by Robert Boyd on Mon, 20 Jan 2014 07:13:00 EST in Business/Marketing
Marketing tips from 5 different panels at Steam Dev Days 2014.


Posted by Robert Boyd on Tue, 17 Dec 2013 01:16:00 EST in Design, Console/PC, Indie
A look at some of the best designed games of 2013.


Posted by Robert Boyd on Fri, 13 Dec 2013 03:05:00 EST in Business/Marketing
Making a good game is never enough.


Posted by Robert Boyd on Thu, 25 Apr 2013 01:58:00 EDT in Design, Indie
5 key ideas that elevate the game design of Monaco: What's Yours is Mine to the next level.


Posted by Robert Boyd on Thu, 31 Jan 2013 02:47:00 EST in Design, Console/PC
9 criteria that can be used to classify RPGs.


Posted by Robert Boyd on Thu, 25 Oct 2012 02:05:00 EDT in Business/Marketing, Indie
A look at last week's Top 20 best selling XBLIG list paints a bleak picture of the Xbox Live Indie Games service.



Robert Boyd's Comments

Comment In: [Blog - 01/08/2014 - 02:59]

First off, citing VGChartz sales ...

First off, citing VGChartz sales figures is something that should never be seen in a Gamasutra. You might as well just make up your own stats since that 's what VGChartz does most of the time. r n r nSecond, you state that its N.A. launch in February 2013 had ...

Comment In: [Blog - 12/17/2013 - 01:16]

As mentioned in the article, ...

As mentioned in the article, Path of Exile isn 't receiving praise just because of the monetization system. More than perhaps any game in the genre, Path of Exile allows the player tremendous freedom in how you develop your character. Where other games have set classes, Path of Exile has ...

Comment In: [News - 12/16/2013 - 02:50]

SM3DW is a good game, ...

SM3DW is a good game, but it 's so conservative. There 's nothing that really surprises like the planet hopping in Mario Galaxy or the FLUDD powers of Mario Sunshine it 's just a collection of linear 3D Mario levels with a few new power-ups. And hey, they 're well ...

Comment In: [Blog - 12/12/2013 - 03:02]

It s worth noting that ...

It s worth noting that audiences still dissolve into fan-based slap-fighting over the Final Fantasy games even though there s very few mechanical distinctions to differentiate them from one another. r n r nActually, this is far from the case, especially with the more recent games in the series: r ...

Comment In: [News - 12/11/2013 - 03:50]

Atlus released several good games ...

Atlus released several good games this year on the 3DS EO4, SMT4, Soul Hackers, EO1 Remake , but I feel like they failed to release anything truly amazing. SMT4 is a good game, but it 's not at the level of SMT:Nocturne or Persona 4. EO4 was probably the best ...

Comment In: [Blog - 10/22/2013 - 08:30]

The This game is too ...

The This game is too easy/shallow complaint drives me nuts. Not only did we stick multiple difficulty levels in our games for a reason, but you can even change the difficulty at any time so the excuse but how am I supposed to know how difficult each one is when ...