Robert Basler's Blog
I'm a game programmer and entrepreneur developing a massively multiplayer online game: The Imperial Realm::Miranda. Next project I'll pick something really difficult. Development Blog at The One Man MMO Project.
When I started developing The Imperial Realm :: Miranda, Content Delivery Networks (CDNs) were big and fancy and expensive and only used by giant megacorps, so I never imagined I'd be able to afford to use one.
Canada's new CASL law has big implications for game developers anywhere in the world.
There are a wide variety of methods and terminology used in articles on normal mapping which makes it a very confusing topic for non-math-lovers like myself. I'm going to explain three methods for normal mapping for the mathematically uninclined.
Game companies are wasting players' fun time with optimizing, patching, bugs and horrible misfeatures. There's no excuse not to do better!
If people tell you your dream is too big, what they're really saying is that your dream is too big for them.
Writing a streaming MMO patcher is a major undertaking. Determined to make your own? Here are some things to consider.
Robert Basler's Comments
[Blog - 04/14/2015 - 01:49]
Thanks for the info. The ...
Thanks for the info. The one nice thing about CloudFlare is that they charge you a flat rate regardless of bandwidth, that said, my current usage would only come to about 0.17/month so Amazon works out cheaper for now. Damn, you 've got me researching VPS and proxy servers now.
[Blog - 11/22/2013 - 04:53]
[Blog - 12/22/2014 - 05:23]
Thanks for that It 's ...
Thanks for that It 's rare there 's an article on MMO construction on Gamasutra something I 'm particularly interested in.
[News - 09/08/2014 - 03:22]
Hey Gamastura, it would be ...
Hey Gamastura, it would be nice if these videos weren 't auto-play. I often don 't have time to watch them right away, but every time I restart the browser it starts streaming the video. I have sound off so I don 't necessarily notice immediately.
[Blog - 07/28/2014 - 03:47]
Given that I thought it ...
Given that I thought it was the best article I 'd seen on leaderboards and didn 't realize they had a product until the very last line, I 'm willing to let it go.
[News - 03/07/2012 - 12:02]