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Blogs

Robert Basler's Blog

I'm a game programmer and entrepreneur developing a massively multiplayer online game. Next project I'll pick something really difficult. http://onemanmmo.com

Member Blogs

You SHOULD build your own MMO!
Posted by Robert Basler on Fri, 17 May 2013 03:08:00 EDT in
If people tell you your dream is too big, what they're really saying is that your dream is too big for them.
Read More... | 0 Comments

Mammas, Don't Let Your Babies Grow Up To Write Patchers  Featured Blogs
Posted by Robert Basler on Wed, 17 Apr 2013 04:21:00 EDT in Indie, Programming
Writing a streaming MMO patcher is a major undertaking. Determined to make your own? Here are some things to consider.
Read More... | 8 Comments

The One Man MMO Project: A Day in the Life of a Game Programmer  Featured Blogs
Posted by Robert Basler on Thu, 14 Feb 2013 01:01:00 EST in Indie, Programming
Ever wonder what a programmer does all day? Here's the answer.
Read More... | 14 Comments

   

Robert Basler's Comments

Comment In: Mammas, Don't Let Your Babies Grow Up To Write Patchers [Blog - 04/17/2013 - 04:21]

Joshua, I 'll have to ...

Joshua, I 'll have to think about client-side storage some more, thanks. Here are Joshua 's slides: http://www.gdcvault.com/play/1015068/EverQuest-II-Extended-Streaming-a r n r nHey Eric, thanks for the info. I didn 't find any service providers when I researched this project. Knowing what I was looking for it took me 5 minutes ...

Comment In: Ken Levine's justification for BioShock Infinite's crunch [News - 03/11/2013 - 06:53]

... ...

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Comment In: The One Man MMO Project: A Day in the Life of a Game Programmer [Blog - 02/14/2013 - 01:01]

Funny that you should mention ...

Funny that you should mention this because I occasionally have problems with page designs that are difficult to read. And actually you do win for being first to mention the colors. r n r nI looked into letting the user change their stylesheet to an easy reading one this morning ...

Comment In: A day in the life of a video game producer [Blog - 02/12/2013 - 02:27]

I thought this was neat, ...

I thought this was neat, so I did the same thing today. Ever wonder how a game programmer spends their day Here 's the answer: http://onemanmmo.com/ oneday

Comment In: Opinion: The generous and the stingy - a growing trend in game direction [News - 03/02/2012 - 04:17]

You 're cutting on a ...

You 're cutting on a game that 's 99 cents Like that 's a bad deal Developers have to nickel and dime you in the app store, because the app store market is one of nickels and dimes. I 'm sure developers would like to charge a reasonable price for ...

Comment In: Sins of Game Programming #2 – Code Obfuscation [Blog - 01/01/2011 - 09:54]

This is actually feedback on ...

This is actually feedback on the Programming Sins article you penned in Game Developer magazine. While I enjoyed the article, your section on Not Failing Gracefully is just wrong. Defensive programming is a terrible idea. And I know where you are coming from, because that's what I was taught 20 ...

   

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