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February 12, 2016
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Ramin Shokrizade's Comments

Comment In: [News - 01/08/2016 - 01:52]

I have mixed feelings about ...

I have mixed feelings about Gazillion 's products during Brevik 's tenure. While Marvel Heroes got off to a rough start, I observed the developers make many changes over time that progressively steered the product from what I would describe as originally in the consumer antagonistic camp like most F2P ...

Comment In: [Blog - 01/04/2016 - 01:31]

Colin, as I point out ...

Colin, as I point out in my Supremacy Goods paper that I published here in 2012, I predicted that League of Legends and World of Tanks were going to have extraordinarily high conversion rates because both products minimize their use of supremacy goods in their F2P business models. r n ...

Comment In: [Blog - 12/29/2015 - 03:22]

As I discuss in my ...

As I discuss in my Whales Don 't Swim in the Desert paper, the bigger spenders take the longest to commit to a first spend. A lot longer. Anyone that has been playing your game for a week without paying but not quitting is increasingly considering spending. So having free ...

Comment In: [Blog - 12/23/2015 - 02:26]

Well for instance the Star ...

Well for instance the Star Wars Galaxy of Heroes a nicely polished reskin that is unfortunately lacking all social elements requires one to log in every 6 hours if you want to be competitive without outright buying the win. That would be tough for someone that sleeps 8 hours straight. ...

Comment In: [Blog - 12/21/2015 - 01:42]

Was any attempt to localize ...

Was any attempt to localize the business model made Asian business models perform poorly in the West. Even the top Western companies that have adapted Asian business models are struggling now due to the rise in user acquisition costs. This would include the companies you mentioned Kabam, MachineZone, and SuperCell ...

Comment In: [Blog - 12/17/2015 - 01:27]

I think people absolutely were ...

I think people absolutely were discussing whether they should have cocaine with their mashed potatoes in 1908. But back then it was called Coca Cola and surely they were not making informed decisions with the same knowledge we have today about the implications. They were probably making the same decisions ...

Comment In: [News - 12/22/2015 - 09:16]

I don 't have hard ...

I don 't have hard data to support the opinions I am about to post, but it is great seeing academia taking an interest in how man-machine interactions could be affecting the brain. This is the only way we are going to truly understand how our species is adapting to ...

Comment In: [Blog - 12/18/2015 - 01:32]

Denise Tayloe spoke on this ...

Denise Tayloe spoke on this subject on a panel I was on at SXSW this year http://panelpicker.sxsw.com/vote/32899 . Any game that utilizes ad views as part of its monetization strategy can easily wander into a COPPA violation if care is not taken to prevent this. Violations of COPPA are widespread, ...

Comment In: [News - 12/15/2015 - 04:03]

I 've seen very recent ...

I 've seen very recent reports putting the of women gamers in the USA at 51 , so I think it is safe to say that parity is here, and that the trend is that men will be in the minority if you count all age demographics.

Comment In: [Blog - 12/14/2015 - 01:33]

I troll the Apple App ...

I troll the Apple App store almost daily to see what people are up to, and because unless you spent an amazing amount of cash on marketing, a new game even a promising one probably won 't show up as featured for more than a day. So I apparently was ...

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