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October 1, 2014
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Ramin Shokrizade's Comments

Comment In: [News - 02/06/2014 - 05:11]

I 'm waiting on Wargaming ...

I 'm waiting on Wargaming 's Blitz and another product I am still not allowed to name to see how my approach works. I 'm hoping both will trigger debate here when they go live. I 've been hoping to show methods to the community for a while, and I ...

Comment In: [Blog - 02/03/2014 - 06:57]

I am hoping that when ...

I am hoping that when Wargaming 's Blitz mobile game is released, it will do some good in reversing these stereotypes. Yes the use of the F2P business model is getting a lot of bad press for good reason, and this is especially true in the mobile space. It does ...

Comment In: [News - 01/30/2014 - 09:44]

As they get the first ...

As they get the first cut, this information does not necessarily imply that game developers on Facebook are doing well at all. There may be more games, more developers, and more competition, but this just lowers profits for everyone except Facebook in such an environment.

Comment In: [Feature - 01/10/2014 - 02:00]

Chris: I 've been getting ...

Chris: I 've been getting into Ways of History, a very good MMO Civilization game from a small 4 man studio in Russia. The monetization is pay to win, but at least it is capped so the most the whales can do is match each other. This prevents an ante ...

Comment In: [Blog - 11/22/2013 - 09:34]

And... someone just sent me ...

And... someone just sent me this link, thank you: r nhttp://www.npr.org/templates/story/story.php storyId 246154929 r n r nChildren 's fitness levels are declining 5 per decade. This makes them more fat, which makes it harder to exercise, both make it harder to have sex, which makes them spend more time with ...

Comment In: [News - 11/22/2013 - 04:01]

Even just two years ago ...

Even just two years ago when I wrote several papers explaining the importance of using monetization design alongside the earliest core game design steps, this was received as a radical concept. Now the idea is so pervasive that I don 't even write about it anymore, since I don 't ...

Comment In: [Feature - 11/04/2013 - 04:00]

I don 't know if ...

I don 't know if it is right to say that your monetization options are constrained by platform holders. Just because everyone is doing the same thing does not mean you have to. Platform holders have been consulting with me to see what additional options could be used to monetize ...

Comment In: [Blog - 10/29/2013 - 05:07]

I 'm of the opinion ...

I 'm of the opinion that there is a cocktail of hormones released when you play these games, and for those who are having a novel experience the quantity and effects are greater. For women, who have been largely ignored by game developers for years, this is their moment. They ...

Comment In: [Blog - 10/22/2013 - 07:41]

From my preteen years on ...

From my preteen years on I have operated from the assumption that all behavior is rational. As a young chess player growing up in the ghetto, my survival literally depended on my being able to predict the behavior and motivations of those around me. I came up with the thought ...

Comment In: [News - 10/23/2013 - 07:03]

Excellent news. Congratulations Tadhg, I ...

Excellent news. Congratulations Tadhg, I 'm sure your expertise will be a good investment for them.

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