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Blogs

Radoslaw Smyk's Blog

I am a senior tester in QLOC - Polish-based porting house, QA lab and localization provider. Interested in games since childhood, trying to make my way into the game world. 

Educated as an archaeologist, anthropologist and culture researcher, I perceive games more as of an art and a contribution to the culture rather than a complex system and impressive technology - but I can appreciate both of these things too ;)

Currently researching cultural impact of games, their hidden meanings (sometimes hidden probably also to their creators!) and the way they interact with other mediums.

You can contact me at rad.smyk@gmail.com. Feel free to drop an email in any game&culture related area.

Member Blogs

Why Am I Even Playing This? - On Carmageddon in 2013
Posted by Radoslaw Smyk on Tue, 14 May 2013 05:27:00 EDT in Design, Console/PC, Smartphone/Tablet
This post tries to tackle the problem of '97 game design in '13, in context of recent Carmageddon's release on mobile devices, and tries to answer the question - how come people still play that?
Read More... | 0 Comments

Ranking Rush - How Free2Play Almost Got Me  Featured Blogs
Posted by Radoslaw Smyk on Mon, 11 Mar 2013 04:43:00 EDT in Design, Social/Online, Smartphone/Tablet
This blog post describes rookie ranking systems in Rage of Bahamut free to play game published by DeNa, from the perspective of rather conservative core gamer, and how it hooks up new players focused competitively.
Read More... | 2 Comments

   

Radoslaw Smyk's Comments

Comment In: Ranking Rush - How Free2Play Almost Got Me [Blog - 03/11/2013 - 04:43]

I never pay for content ...

I never pay for content that let 's me beat the game in any way, be it stamina boost in regular F2P or XP/IP Boosts in League of Legends which I played vividly , which monetisation model IMO is a great one - friction increase is less visible and not ...

Comment In: Dishonored: The Missteps [Blog - 10/28/2012 - 11:35]

I cannot agree on a ...

I cannot agree on a few points you are making. r n r nFollowing comment contains a bit of Dishonored 's lore and story, be aware of that. r n r nIMO the use of a silent protagonist is just a great idea. Corvo 's backstory is not that important ...

   

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