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May 26, 2018
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Pippin Barr's Blog


Pippin Barr is an Assistant Professor in the Department of Design and Computation Arts at Concordia University, Montreal, and the Associate Director of the TAG Research Centre, part of the Milieux Institute for Arts, Culture, and Technology. He designs and develops experimental videogames and is also the author of How to Play a Video Game.


Member Blogs

Posted by Pippin Barr on Thu, 24 May 2018 09:48:00 EDT in Design, Programming, Art, Indie
In this essay I write about the creation of b r 1 (Bitsy Reality 1), a Bitsy remake of v r 1, a Unity game. I write about the process of development and specific insights into translating a game between radically different game engines.

Posted by Pippin Barr on Thu, 10 May 2018 03:10:00 EDT in Design, Programming, Art
Translating from one medium into a game form is an interesting way to think about game design, particularly how we use it to express our ideas. Here are some notes on that process.