Patrick Miller's Blog
Professional ninja. Former editor of Game Developer Magazine, current editor of leagueoflegends.com.
Former Game Developer Magazine editor-in-chief Patrick Miller takes a second to reflect on why he thinks the work we do in video games now informs lots of important stuff besides just entertainment.
Gamasutra contributing editor Patrick Miller writes about five gender-related moments from this year's E3 -- and how each moment works to create a hostile climate to women in the world's largest games industry event.
Microtransaction-driven free-to-play games often get a bad rap because many of them make players feel nickled-and-dimed at every step. Perhaps we can avoid this by looking at the real-world purchases we make that make us feel good instead of duped.
In which Game Developer magazine editor Patrick Miller opines once again on the future of games journalism -- and what we can do to futureproof our skillset as the traditional model continues to decline.
Game Developer magazine editor Patrick Miller comments on the latest Game Developer Salary Survey and the gender gap in the games industry.
Another GDC is over and done! My four top takeaways from GDC 2013.
Patrick Miller's Comments
[Blog - 01/14/2014 - 06:38]
I think it takes multiple ...
I think it takes multiple points of engagement. One movie or game that discusses gender/sexuality/race etc critically is easy to ignore a dozen less so, and so on. Eventually, you 'll find one which resonates and makes you think.
[News - 10/30/2013 - 04:42]
Yep We rebump free vault ...
Yep We rebump free vault videos occasionally and don 't want to duplicate posts, so the easiest way to do it in our CMS is to delete the old comments and adjust the date.
[Blog - 09/27/2013 - 05:10]
Whenever we did the Game ...
Whenever we did the Game Developer Magazine salary survey, women were about 10 -11 of the industry. Which means that adding three women to the roster is actually better than the industry demographics. r n r nHaving an entertainment business be 90 male is a problem it builds institutions that, ...
[News - 10/01/2013 - 01:32]
[Blog - 09/11/2013 - 03:10]
[News - 09/11/2013 - 09:42]
You 'd think that they ...
You 'd think that they 'd know how important it is to QA and balance-test a competitive game before releasing it, especially one with such high stakes.