I'm Nikolas, an indie game developer from Game 'o clock studios, situated in Mortsel, Belgium. The first game I'm about to release is called ClockwiZZZe, a puzzler in which you have to guide a sleepwalking dwarf back to his bed. The demo is almost ready to launch, so I thought it would be nice to share my experiences.
I think I postponed writing this article long enough. Itís not easy talking about the bottom low moments of developing your game while still down there, wallowing in self pity and trying to climb out. In a way itís therapeutic, I guess.
[Blog - 06/24/2015 - 10:30]
Very nice article I 'm ...
Very nice article I 'm an Azure user, so it 's very interesting to get such detailed info about another cloud service provider. r nCan you tell me which Xamarin subscription model you 're using
[Blog - 08/25/2014 - 05:09]
Thanks for the advice everyone ...
Thanks for the advice everyone I didn t realise I was going to be so protective of my game. This emotional outburst tricked me into writing about it : r nAlso, for the record: Marketing and publishing a game is new to me. I m a programmer by trade. I ...