Natalie Golub's Blog
Natalie Golub: Usability Manager at No Crusts Interactive. Lover of user experience, kid testing, and game design. Alumni of Sesame Workshop, Nickelodeon, and Barnes and Noble NOOK. B.S. in Human Development from Cornell University. M.Ed. in Human Development + Pyschology from the Harvard Graduate School of Education. Devote candy consumer. @NoCrusts
In this blog post, I will ponder the similarities between conducting user research and being an intelligence officer on Homeland. There are many, I have found. (No spoilers, in case you’re wondering!)
Natalie Golub talks about the significance of an election statistician’s victory in the world of math and how it translates to a victory for usability research.
Though eReading has never been so popular as it is now, nor have eReading devices and apps ever been so accessible, the concept of reading electronically, particularly among children, is old (if you consider Clear Pepsi, and the sound of AOL dial-up old).
Points have always been an important part of games. They can serve as a tangible way to measure competition. They can provide incentive and encourage replayability when playing solo.
I’m sure it’s kept you up at night. What children’s app will you play while you are stuck in a dimly lit cave with nothing but the sound of bat wings to keep you company? Well, fear no longer, survival aficionado. Your app survival guide is here!