Coping with Comparison  |
| Posted by Miko Charbonneau on Fri, 10 May 2013 04:20:00 EDT in
Design
|
| One inevitable contribution to mid-development despair is being faced with the similarities between your game and others in the same genre. Here are some things I keep in mind when my shiny new idea starts to feel redundant. |
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Choosing the Perfect Game Engine  |
| Posted by Miko Charbonneau on Fri, 22 Feb 2013 04:39:00 EST in
Design,
Indie,
Programming
|
| The game engine you choose to use (or build) will ultimately shape the game you make. What should you consider before starting? Here are some things I consider when starting a new game design. |
| Read More... | 5 Comments |