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Blogs

Mike Lopez's Comments

Comment In: The $1.6 billion threat to game consoles [News - 08/10/2012 - 01:10]

Keep wishing for the mass ...

Keep wishing for the mass market not to evolve away from your beloved, hard core console AAA titles, people. Keep denying that smart phone mobile gaming with digital distribution has already disrupted console retail as it is more accessible, cheaper and better suited to the short attention spans of the ...

Comment In: Opinion: Two cultures and games [News - 07/09/2012 - 12:58]

Narrative designers should try making ...

Narrative designers should try making a game with nothing but counters and dice and no story. System designers should try making a game that is about telling a story. Monetizers should try making something that people care deeply about. And grump grump all the theorists should try actually reading the ...

Comment In: Growing digital game sales not enough to compensate for weak retail [News - 07/02/2012 - 12:30]

I could not find exact ...

I could not find exact figures for 2011, but according to their 10-K statement Apple had 4.1 Billion in revenue from their iTunes app store in 2010 all types of content, including apps . r n r nJust apps from Google and Apple accounted for 2.2 Billion in 2010 according ...

Comment In: A long road to recovery for once-mighty THQ [News - 07/02/2012 - 02:32]

The irony is the stock ...

The irony is the stock would have popped up had he announced his resignation.

Comment In: Ditching Credits a smart move for Facebook, says analyst [News - 06/20/2012 - 09:53]

It makes sense to me ...

It makes sense to me that a virtual currency does not work well for real-world items, but as a game developer I would think the abstracted virtual currency would sell more of virtual items in the same way that the abstracted poker chip currency makes the gamblers spend more in ...

Comment In: Soon, all games will be free-to-play, says Machine Zone's CEO [News - 06/14/2012 - 01:36]

And another person who makes ...

And another person who makes retail games saying F2P is not the future and denying Retail Console distribution is dramatically contracting.

Comment In: Freemium is no silver bullet [Blog - 06/10/2012 - 02:08]

Nice article. r n r ...

Nice article. r n r nI notice that many new freemium developers will make a game that is fun and then at the very last minute tack on a freemium economy with limited monetization hooks and in my mind that is a sure fire way to miss all revenue targets. ...

Comment In: THQ lays off San Diego staff after giving up UFC license [News - 06/05/2012 - 10:29]

Yet another massive FAIL for ...

Yet another massive FAIL for THQ. Way to squander one of your only development and publishing successes.

Comment In: Gamasutra Classics: 30 years of Electronic Arts [News - 06/01/2012 - 05:46]

Nice piece, Gamasutra. I missed ...

Nice piece, Gamasutra. I missed it the first time around 2007 . It would be interesting to update it with the trials and tribulations EA has experienced with much of the rest of the industry over the past 5 years.

Comment In: We See Farther - A History of Electronic Arts [Feature - 02/16/2007 - 08:15]

Great piece, Gamasutra. It would ...

Great piece, Gamasutra. It would be great to see it updated to 2012. r n r nI would also love to see more historical articles like this. r n r n r n r nThe correct order of gem puzzle in the Immortal: Left, Right, Center.

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