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May 21, 2013
 
Blizzard Entertainment
Senior Software Engineer, User Interface
 
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Blogs

Michael Joseph's Comments

Comment In: A games as art meditation - from 1994 [News - 05/16/2013 - 01:42]

all games would profit if ...

all games would profit if artists were given a greater role throughout a game 's development... r n r nIn terms of big budget game development, I wonder whether designers and artists who have been in the biz for 20 years feel they 've gained or lost freedom power today ...

Comment In: Opinion: Let's retire the word 'gamer' [News - 05/15/2013 - 03:51]

Indeed. if 95 of cable/sat ...

Indeed. if 95 of cable/sat television stations broadcast sports, wrestling, cop shows kung-fu marathons, soft core porn and cartoons, then I think TV viewers too would very quickly develop a very negative reputation. r n r nI guess that makes casual games the home shopping network

Comment In: Our Immiscible Future [Blog - 05/13/2013 - 03:56]

I think if I were ...

I think if I were to paraphrase what Mr. Burns is talking about here and correct me if i 'm wrong , it would be ... r n r ngame developers who for example, profess to care about the truth, honesty and integrity of their craft more than the money ...

Comment In: “The Cool Kids Are Coming to Facebook” [Blog - 05/14/2013 - 06:10]

I think one of the ...

I think one of the other dirty little secrets about social websites is... they are less about social and more about individual celebrity, self promotion, attention and the insecurity of a generation that increasingly derives its own feelings of self worth/esteem from popularity. r n r nThese social sites are ...

Comment In: Take-Two's big franchise focus paying off [News - 05/13/2013 - 04:40]

What 's crazy is you ...

What 's crazy is you have 1.21 billion in revenues for the year and you still have a net loss of 31.2 million. r n r nWhere the hell is all that money going It feels like the type of creative accounting you see in Hollywood. r n r nhttp://www.techdirt.com/articles/20121018/01054720744/hollywood-accounting-how-19-million-movie-makes-150-million-still-isnt-profitable.shtml ...

Comment In: The cost of disruption [News - 05/13/2013 - 03:54]

mobile games have grown into ...

mobile games have grown into a part of the industry no developer can afford to ignore r n r n The reality is that game developers who ignore mobile, or indies, or any other major trend in games do so at the risk of their careers and their relevance to ...

Comment In: Warren Spector: Use the storytelling tools that work for games [News - 05/10/2013 - 05:18]

they 're not changing the ...

they 're not changing the mainstream of gaming and I 'm not sure they will. r n-- r n r nI think indies have at least in small incremental ways and will continue to do so. Have they supplanted mainstream games Will indie games sell more than corporate produced games ...

Comment In: an in-depth response to darius kazemi's "fuck videogames" [Blog - 05/09/2013 - 03:47]

@Jimmy: I don 't think ...

@Jimmy: I don 't think she means within the craft. I suspect she 's referring to how some people outside of the craft like say... journalists, documentary film makers, war photographers, certain musicians and writers, neurosurgeons, etc, might view her work as not very important. r n r nWriter: I ...

Comment In: Take the Risk [Blog - 05/07/2013 - 05:13]

http://www.imdb.com/title/tt0039416/ r n r nthanks ...

http://www.imdb.com/title/tt0039416/ r n r nthanks for the post. it reminded me of the film Gentleman 's Agreement starring Gregory Peck as Phil Green a journalist who pretends to be Jewish as an angle to a story he 's writing on anti-Semitism. Specifically I was reminded of the safe, don 't ...

Comment In: Skyrim's Modular Approach to Level Design [Blog - 05/01/2013 - 09:15]

Intellect confuses intuition r n ...

Intellect confuses intuition r n - Piet Mondrian

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