[News - 04/24/2013 - 01:54]
[News - 04/17/2013 - 11:34]
[News - 04/09/2013 - 01:11]
Awful news. I am a ...
Awful news. I am a fan of magazines, and GDM is one of my favorites. I 'm glad I at least got ONE screenshot from one of my games in there before it was gone r n r nBest of luck to anyone who might be losing their job, and ...
[Blog - 02/24/2013 - 03:07]
[Feature - 02/20/2013 - 04:35]
Whoa, fascinating Sounds shady, good ...
Whoa, fascinating Sounds shady, good to know r n r nThanks for the article, Lars, fantastic take-aways here. We 're an HTML5 studio, so having a web-based demo is done and done for us. So hopefully we 'll be able to apply some of your lessons to our next game. ...
[Feature - 01/03/2013 - 04:35]
I 've been keeping establish ...
I 've been keeping establish a good relationship with a gaming influencer as an ongoing task in the back of my mind for months now, and it 's really been stressing me out I appreciate your insights because they suggest I can continue to just focus on honing the craft ...
[Blog - 01/14/2013 - 11:05]
[Blog - 01/15/2013 - 04:49]
[Blog - 12/09/2012 - 11:54]
Thanks for the comments It ...
Thanks for the comments It 's true the current state of their browser isn 't exactly viable for a real gaming market on a next-gen console like this. But the thing to keep in mind is that Nintendo will be updating the OS quite often, and with any one of ...
[Feature - 11/28/2012 - 04:45]
Many of the limitations you ...
Many of the limitations you faced sound just like the issues I 'm having with HTML5, which currently feels like developing with an old, shitty version of Flash. r n r nI read this like three times in GD Mag. Solid game, great take-aways. Thanks for writing this, loved it.