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Mark Kilborn's Comments

Comment In: [Blog - 04/23/2015 - 06:17]

Okay, thank you. That 's ...

Okay, thank you. That 's what I was unclear on. I thought the aspect correct option would produce gameplay that was distorted. But it 's just screenshots. Got it Thanks

Comment In: [News - 11/13/2014 - 08:36]

You might be on to ...

You might be on to something here. Maybe that 's the way forward for Ustwo. They could create new packs of levels, but instead of giving them away, they could sell coffee and put downloadable codes in the cans of coffee r n r nThey could market it with a ...

Comment In: [News - 10/09/2014 - 06:13]

It 's weird to read ...

It 's weird to read the descriptions of people sitting around doing nothing while in this limbo state, then getting bored and quitting. Really You 've got a computer. You 've got a full time job 's worth of time. You 've got other developers in the room with you. ...

Comment In: [Blog - 06/13/2014 - 04:41]

This is rarely the end ...

This is rarely the end of the work and involves further iteration on the both the content and the tech to refine the weapon s SFX. r n r nThis. I find myself beating this drum a lot. r n r nI strongly feel that we 've reached a point ...

Comment In: [Blog - 03/10/2014 - 09:24]

Obviously this is all pure ...

Obviously this is all pure speculation, and I 'm focused on the 3DS here, but my gut tells me this all has to do with three things: r n r nA The quality bar set by Nintendo r nB The Western obsession with blockbuster hits r nC The culture of ...

Comment In: [News - 02/18/2014 - 07:03]

Disgaea is NIS, not Atlus, ...

Disgaea is NIS, not Atlus, no threat there. r n r nI just hope Atlus are left alone to do their thing. Love them as they are, afraid Sega will screw it up.

Comment In: [News - 02/11/2014 - 11:02]

I own a Vita. Play ...

I own a Vita. Play it quite a bit. It 's weird it seems to get so little attention from a lot of the other devs I know, I 've played some outstanding games on it. It 's kind of become THE indie handheld to me as well, which is ...

Comment In: [News - 01/22/2014 - 03:41]

On the hardware front, that ...

On the hardware front, that 's been a losing case from them with a lot of 3rd party devs. Why port big AAA title to sub-par hardware Why would I want my game to look significantly worse then it does on competing machines r n r nWhether they shoot for ...

Comment In: [News - 10/16/2013 - 04:03]

I was recommending C as ...

I was recommending C as a place to learn basic foundational stuff, wasn 't considering APIs or building actual games with it. r n r nUnity is cool, although C is used in that context more like a scripting language, as you 're attaching C snippets to game objects and ...

Comment In: [Feature - 08/16/2013 - 02:00]

I read about a third ...

I read about a third of the comments on this and then stopped. It 's just too messy. Too much pontificating. r n r nHere 's what I got out of this article. Maybe I 'm right, maybe I 'm wrong, but this is what I 'm moving forward with: ...

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