Liz England's Blog
Game designer at Insomniac Games (but my views are my own, etc.). Normally blogging from http://lizengland.com.
A lot of developers are vaguely aware there's this gamedev tool called "Twine" out there but don't know much else. This article demystifies the tool, gives you background on it, and a list of games to play to get you started in exploring the space.
The internet has all kinds of ideas about what a game designer does. Most of them are wrong.
So who writes the story? Who designs the bosses? Do you make the levels? What about skill trees? In an effort to clarify "what does a game designer do?" I write about the different TYPES of designers and give examples of the kind of work they do.
So what does a game designer do? they ask. It's a hard question to answer - especially to people outside of games - so I came up with a simple, direct response. "Let me tell you about doors..."
Liz England's Comments
[Blog - 03/13/2015 - 12:18]
Well, 2/3 of the visual ...
Well, 2/3 of the visual novels I recommended were by Christine Love, and I was trying not to give any single developer too much limelight. r n r nI contemplated Ace Attorney and 999 but both have so many adventure game mechanics that they didn 't seem very representative of ...
[Blog - 06/26/2014 - 03:53]
I have written on the ...
I have written on the topic if you look. See Types of Designers posted here on Gamasutra or on my blog, for example.
[Blog - 04/23/2014 - 09:01]
Part two isn 't answers ...
Part two isn 't answers to part one, they are just different ways of framing an element of a game to show how different people interact with it. They could have all be written as questions.